ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -104,7 +104,7 @@ def AttackResult(curNormalNPC, curTagPlayer, skill, tick): #玩家活着 if curTagPlayer.GetHP() > 0: if GameObj.GetHP(curTagPlayer) > 0: #被攻击玩家进入战斗状态 AttackCommon.OnNPCHitPlayer(curNormalNPC, curTagPlayer, tick) AttackCommon.SetPlayerBattleState(curTagPlayer, tick)