ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -104,7 +104,7 @@
def AttackResult(curNormalNPC, curTagPlayer, skill, tick):
    #玩家活着
    if curTagPlayer.GetHP() > 0:
    if GameObj.GetHP(curTagPlayer) > 0:
        #被攻击玩家进入战斗状态
        AttackCommon.OnNPCHitPlayer(curNormalNPC, curTagPlayer, tick)
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)