ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -126,7 +126,7 @@
def AttackResult(curNormalNPC, curTagSummonNPC, skill, tick):
    #获取召唤兽的主人
    curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummonNPC)
    if curTagPlayer != None and curTagPlayer.GetHP() > 0 :
    if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 :
        #进入战斗状态
        AttackCommon.SetPlayerBattleState(curTagPlayer, tick)