ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_SummonNPC.py
@@ -126,7 +126,7 @@ def AttackResult(curNormalNPC, curTagSummonNPC, skill, tick): #获取召唤兽的主人 curTagPlayer = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curTagSummonNPC) if curTagPlayer != None and curTagPlayer.GetHP() > 0 : if curTagPlayer != None and GameObj.GetHP(curTagPlayer) > 0 : #进入战斗状态 AttackCommon.SetPlayerBattleState(curTagPlayer, tick)