ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -30,6 +30,7 @@
import PlayerGoldGift
import PlayerMagicWeapon
import ChPlayer
import GameObj
#---副本配置对应key值---
(
@@ -329,10 +330,10 @@
    playerManager = GameWorld.GetMapCopyPlayerManager()
    if playerManager.GetPlayerCount() > 0:
        curPlayer = playerManager.GetPlayerByIndex(0)
        if curPlayer.GetHP() <=0:
        if GameObj.GetHP(curPlayer) <=0:
            ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
        else:
            curPlayer.SetHP(curPlayer.GetMaxHP())
            GameObj.SetHP(curPlayer, GameObj.GetMaxHP(curPlayer))
        DoFBHelp(curPlayer, tick)
    
    FBCommon.SetFBStep(FB_Step_Fighting, tick)