ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -32,6 +32,7 @@
import PlayerActivity
import PlayerBillboard
import PlayerSuccess
import GameObj
g_runeTypeDict = {}
@@ -247,7 +248,7 @@
    if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
        GameWorld.DebugLog("复活玩家...", curPlayer.GetPlayerID())
        ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_City, tick)
    curPlayer.SetHP(curPlayer.GetMaxHP())
    GameObj.SetHPFull(curPlayer)
    FBCommon.ClearFBNPC()
    
    gameFB = GameWorld.GetGameFB()