ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -32,6 +32,7 @@ import PlayerActivity import PlayerBillboard import PlayerSuccess import GameObj g_runeTypeDict = {} @@ -247,7 +248,7 @@ if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie: GameWorld.DebugLog("复活玩家...", curPlayer.GetPlayerID()) ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_City, tick) curPlayer.SetHP(curPlayer.GetMaxHP()) GameObj.SetHPFull(curPlayer) FBCommon.ClearFBNPC() gameFB = GameWorld.GetGameFB()