| | |
| | | import PyGameData
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| | | import NPCCommon
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| | | import FBCommon
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| | | import GameObj
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| | |
|
| | | import random
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| | | import json
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| | |
| | | GameWorld.Log("使用交通工具时,无法拾取物品!mapItemID=%s,dropItemNPCID=%s" % (mapItemID, dropItemNPCID), playerID)
|
| | | return
|
| | |
|
| | | if curPlayer.GetHP() == 0:
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| | | if GameObj.GetHP(curPlayer) == 0:
|
| | | #玩家已经死亡
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| | | GameWorld.Log("玩家已死亡,无法拾取物品!mapItemID=%s,dropItemNPCID=%s" % (mapItemID, dropItemNPCID), playerID)
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| | | return
|
| | |
| | | # @return 布尔值
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| | | # @remarks 检查使用物品的玩家属性.
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| | | def CheckUseItemSelf_Player(curPlayer):
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| | | if curPlayer.GetHP() <= 0 :
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| | | if GameObj.GetHP(curPlayer) <= 0 :
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| | | return False
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| | |
|
| | | # #眩晕时, 不可使用物品
|