ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtMgr.py
@@ -29,6 +29,7 @@ import PlayerTeam import NPCCommon import ChConfig import GameObj class HurtValueObj(): @@ -256,7 +257,7 @@ if player == None: continue if player.GetHP() <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: if GameObj.GetHP(player) <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie: playerDisableReason[playerID] = "dead" continue