ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCHurtMgr.py
@@ -29,6 +29,7 @@
import PlayerTeam
import NPCCommon
import ChConfig
import GameObj
class HurtValueObj():
@@ -256,7 +257,7 @@
                if player == None:
                    continue
                
                if player.GetHP() <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie:
                if GameObj.GetHP(player) <= 0 or player.GetPlayerAction() == IPY_GameWorld.paDie:
                    playerDisableReason[playerID] = "dead"
                    continue