ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py
@@ -78,7 +78,7 @@ PlayerControl.NotifyCode(curPlayer , "Play_Attack_Null") return if curPlayer.GetHP() <= 0: if GameObj.GetHP(curPlayer) <= 0: #玩家已经死亡 #GameWorld.Log("玩家普通攻击失败,玩家已经死亡") return