ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py
@@ -78,7 +78,7 @@
        PlayerControl.NotifyCode(curPlayer , "Play_Attack_Null")
        return
    
    if curPlayer.GetHP() <= 0:
    if GameObj.GetHP(curPlayer) <= 0:
        #玩家已经死亡
        #GameWorld.Log("玩家普通攻击失败,玩家已经死亡")
        return