ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTruck.py
@@ -555,7 +555,7 @@
        GameWorld.Log("DoPlayerEnterTruck -> 无法找到镖车" , curPlayer.GetPlayerID())
        return
    
#    if curPlayerTruck.GetHP() == 0:
#    if GameObj.GetHP(curPlayerTruck) == 0:
#        GameWorld.Log("镖车已死亡, 拒绝")
#        return
    
@@ -1157,7 +1157,7 @@
#  @return: 损坏镖车最小血量
def GetTruckDestroyMinHP(curTruck):
    destroyMinHPRate = ReadChConfig.GetEvalChConfig("TruckDestroyMinHPRate")
    minHP = max(0, int(curTruck.GetMaxHP() * destroyMinHPRate/float(ChConfig.Def_MaxRateValue)))
    minHP = max(0, int(GameObj.GetMaxHP(curTruck) * destroyMinHPRate/float(ChConfig.Def_MaxRateValue)))
    return minHP