hxp
2018-12-01 0ba1306db2a1c586a8d5af59c58cd4e62a78fa25
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -196,7 +196,9 @@
    elif fbStep == FB_Step_Fighting:
        notify_tick = GetClearDevilTimeCfg(lineID)[Def_FightTime] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick())
        curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, max(notify_tick, 0), True)
    else:
        PlayerControl.PlayerLeaveFB(curPlayer)
        return
    DoFBHelp(curPlayer, tick, not hadDelTicket)
    return