| | |
| | | #
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| | | # @change: "2011-02-23 14:20" panwei 系统提示函数重写
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| | | # @change: "2011-07-15 19:30" Alee 队伍通知
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| | | # @change: "2011-09-02 16:20" panwei 新增竞技场设置和获取决斗值接口
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| | | # @change: "2012-11-06 15:00" jiang 新增竞威望设置和获取威望设接口
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| | | # @change: "2012-11-07 17:30" wdb 新增跨服预选赛排位信息
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| | | # @change: "2012-11-14 12:00" jiang 修改扩展属性字段记录的属性类型必须和MapServer一致
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| | |
| | | #"""Version = 2017-06-22 15:00"""
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| | | #---------------------------------------------------------------------
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| | | import GameWorld
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| | | import PlayerDBOper
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| | | import IPY_GameServer
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| | | import PlayerDBGSEvent
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| | | import IpyGameDataPY
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| | | import CrossRealmMsg
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| | | import ShareDefine
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| | | import PyGameData
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| | | import ChConfig
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| | | import types
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| | | #---------------------------------------------------------------------
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| | |
| | | curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList))
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| | | return
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| | |
|
| | | def CrossNotifyCode(serverGroupID, playerID, msgMark, msgParamList=[]):
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| | | NotifyCodeCross(serverGroupID, playerID, msgMark, msgParamList)
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| | | return
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| | |
|
| | | def NotifyCodeCross(serverGroupID, playerID, msgMark, msgParamList=[]):
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| | | crossNotifyList = [{"Type":ShareDefine.CrossNotify_Player, "Params":[playerID, msgMark, msgParamList]}]
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| | | CrossNotify([serverGroupID], crossNotifyList)
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| | | return
|
| | |
|
| | | def WorldNotifyCross(serverGroupIDList, country, msgMark, msgParamList=[]):
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| | | crossNotifyList = [GetCrossWorldNotifyInfo(country, msgMark, msgParamList)]
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| | | CrossNotify(serverGroupIDList, crossNotifyList)
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| | | return
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| | |
|
| | | def GetCrossWorldNotifyInfo(country, msgMark, msgParamList=[]):
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| | | return {"Type":ShareDefine.CrossNotify_World, "Params":[country, msgMark, msgParamList]}
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| | |
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| | |
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList)
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| | | return
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| | |
|
| | | def CrossNotifyEx(serverGroupIDList, crossNotifyList):
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| | | ''' 跨服广播信息提示,支持同步多条,同时也建议多条一起同步
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| | | @param serverGroupIDList: 需要同步到的目标服务器组ID列表
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| | | @param crossNotifyList: 信息提示列表,[[notifyType, paramsList, 自定义扩展信息], ...] notifyType 如 ShareDefine.CrossNotify_CrossAct
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| | | '''
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList)
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| | | return
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| | |
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| | | def CrossServerMsg_Notify(crossNotifyList):
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| | | GameWorld.DebugLog("收到跨服同步的广播提示内容: count=%s" % len(crossNotifyList))
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| | | for notifyInfo in crossNotifyList:
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| | | if "Type" not in notifyInfo or "Params" not in notifyInfo:
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| | | if isinstance(notifyInfo, dict):
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| | | if "Type" not in notifyInfo or "Params" not in notifyInfo:
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| | | continue
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| | | notifyType = notifyInfo["Type"]
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| | | params = notifyInfo["Params"]
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| | | elif isinstance(notifyInfo, list) and len(notifyInfo) >= 2:
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| | | notifyType, params = notifyInfo[:2]
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| | | else:
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| | | continue
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| | | notifyType = notifyInfo["Type"]
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| | | params = notifyInfo["Params"]
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| | | |
| | | if notifyType == ShareDefine.CrossNotify_World:
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| | | country, msgMark, msgParamList = params
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| | | openServerDayLimit = IpyGameDataPY.GetFuncCfg("CrossRealmCfg", 1)
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| | | if msgMark.startswith("CrossBattlefield"):
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| | | openServerDayLimit = IpyGameDataPY.GetFuncCfg("CrossRealmCfg", 2)
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| | | openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1
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| | | if openServerDay < openServerDayLimit:
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| | | GameWorld.DebugLog("开服天不足,不处理该跨服广播! openServerDay=%s < %s" % (openServerDay, openServerDayLimit))
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| | | continue
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| | | WorldNotify(country, msgMark, msgParamList)
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| | | elif notifyType == ShareDefine.CrossNotify_CrossAct:
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| | | country, msgMark, msgParamList = params
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| | | serverIDRangeList = notifyInfo[2]
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| | | playerManager = GameWorld.GetPlayerManager()
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| | | for i in xrange(playerManager.GetPlayerCount()):
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| | | curPlayer = playerManager.GetPlayerByIndex(i)
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| | | if curPlayer == None or not curPlayer.GetInitOK() or GetIsTJG(curPlayer):
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| | | continue
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| | | if not serverIDRangeList:
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| | | NotifyCode(curPlayer, msgMark, msgParamList)
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| | | return
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| | | playerServerID = GameWorld.GetPlayerServerID(curPlayer)
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| | | for serverIDA, serverIDB in serverIDRangeList:
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| | | if serverIDA <= playerServerID <= serverIDB:
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| | | NotifyCode(curPlayer, msgMark, msgParamList)
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| | | break
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| | | |
| | | elif notifyType == ShareDefine.CrossNotify_Family:
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| | | familyID, msgMark, msgParamList = params
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| | | FamilyNotify(familyID, msgMark, msgParamList)
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| | | |
| | | elif notifyType == ShareDefine.CrossNotify_Player:
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| | | playerID, msgMark, msgParamList = params
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| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
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| | | if curPlayer:
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| | | NotifyCode(curPlayer, msgMark, msgParamList)
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| | | return
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| | |
|
| | | ## 世界广播
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| | |
| | |
|
| | | return NotifyCodeList
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| | |
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| | |
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| | |
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| | | #waring:以下使用的扩展属性字段记录的属性类型必须和MapServer一致
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| | | #------------------------------------------------------------------------------
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| | | ##设置决斗值(竞技场用)
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| | | # @param curPlayer 玩家
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| | | # @param value 数值
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| | | # @return None
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| | | def SetVsFightValue(curPlayer, value):
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| | | def LoadDBPlayer():
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| | | if GameWorld.IsCrossServer():
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| | | return
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| | | PlayerDBOper.FindDBOper(PlayerDBOper.Table_DBPlayer, {}, {"PlayerID":1, "AccID":1, "_id":0}, LoadDBPlayerRet)
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| | | return
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| | |
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| | | def LoadDBPlayerRet(resultSetList, extendValueList):
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| | | for resultDict in resultSetList:
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| | | PyGameData.g_dbPlayerIDMap[resultDict["PlayerID"]] = resultDict["AccID"]
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| | | GameWorld.Log("启动服务器加载DBPlayer玩家账号ID对应关系! %s, %s" % (len(PyGameData.g_dbPlayerIDMap), PyGameData.g_dbPlayerIDMap))
|
| | | return
|
| | |
|
| | | ##获取决斗值(竞技场用)
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| | | # @param curPlayer 玩家
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| | | # @return 决斗值
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| | | def GetVsFightValue(curPlayer):
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| | | return 0
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| | | def GetDBPlayerAccIDByID(playerID):
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| | | ## 获取玩家表账号ID - 根据玩家ID, 可用于判断是否本服玩家
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| | | return PyGameData.g_dbPlayerIDMap.get(playerID, "")
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| | |
|
| | | #waring:以下使用的扩展属性字段记录的属性类型必须和MapServer一致
|
| | | #------------------------------------------------------------------------------
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| | | ## 设置威望
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| | | # @param curPlayer: 玩家实例
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| | |
| | | def GetPrestige(curPlayer):
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| | | return 0
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| | |
|
| | | ##总战斗力
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| | | def GetFightPower(curPlayer): return curPlayer.GetFightPowerEx() * ChConfig.Def_PerPointValue + curPlayer.GetFightPower()
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| | | def SetFightPower(curPlayer, value):
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| | | curPlayer.SetFightPower(value % ChConfig.Def_PerPointValue, value / ChConfig.Def_PerPointValue)
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| | | return
|
| | |
|
| | | #------------------------------------------------------------------------------
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| | | ## 协助目标玩家ID
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| | | def SetAssistTagPlayerID(curPlayer, value):
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| | | curPlayer.SetExAttr1(value)
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| | | SetMapServerPlayerAttrValue(curPlayer, "SetAssistTagPlayerID", value)
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| | | return
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| | | def GetAssistTagPlayerID(curPlayer): return curPlayer.GetExAttr1()
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| | |
|
| | | ## 职业阶数
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| | | def GetJobRank(curPlayer): return curPlayer.GetExAttr1()
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| | | def SetJobRank(curPlayer, jobRank): return curPlayer.SetExAttr1(jobRank)
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| | | ## 副本功能线路ID
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| | | def SetFBFuncLineID(curPlayer, funcLineID): return curPlayer.SetExAttr3(funcLineID)
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| | | def GetFBFuncLineID(curPlayer): return curPlayer.GetExAttr3()
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| | |
|
| | | ##VIP到期时间
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| | | def GetVIPExpireTime(curPlayer): return curPlayer.GetExAttr9()
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| | |
| | | def GetChatBubbleBox(curPlayer): return curPlayer.GetExAttr10()
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| | | def SetChatBubbleBox(curPlayer, value): return curPlayer.SetExAttr10(value)
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| | |
|
| | | ##今日已获得仙缘币
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| | | def GetTodayXianyuanCoin(curPlayer): return curPlayer.GetExAttr11()
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| | | def SetTodayXianyuanCoin(curPlayer, value): return curPlayer.SetExAttr11(value)
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| | |
|
| | | ##玩家主动退出仙盟时间(<100代表退出次数)
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| | | def SetLeaveFamilyTime(curPlayer, value, isSyncMap=True):
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| | | curPlayer.SetExAttr12(value)
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| | |
| | |
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| | | ## 玩家所属服务器组ID
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| | | def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
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| | | def SetPlayerServerGroupID(curPlayer, groupID): return curPlayer.SetExAttr13(groupID)
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| | |
|
| | | ## 是否脱机挂机状态
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| | | def GetIsTJG(curPlayer):
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| | |
| | | def GetGMForbidenTalk(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_ForbiddenTalk)
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| | | def SetGMForbidenTalk(curPlayer, value): curPlayer.SetDict(ChConfig.Def_ForbiddenTalk, value)
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| | |
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| | | # 玩家账号状态值
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| | | def SetPlayerAccState(curPlayer, accState):
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| | | #curPlayer.SetAccState(accState)
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| | | curPlayer.SetExAttr17(accState)
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| | | #需要立即更新DB
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| | | PlayerDBOper.UpdateDBOper(PlayerDBOper.Table_DBPlayer, {"PlayerID":curPlayer.GetPlayerID()}, {"AccState":accState, "ExAttr17":accState})
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| | | return
|
| | |
|
| | | #------------------------------------------------------------------------------
|
| | |
|
| | |
|
| | | ## 设置新手指导员天数
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| | | # @param curPlayer: 玩家实例
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| | | # @param day: 天数
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| | | # @return: |
| | | def SetFreshmanGuiderDay(curPlayer, day):
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| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_FreshmanGuiderDay, day) |
| | | def MapServer_QueryPlayer_DoLogic(tagPlayer, callName, cmdInfo, srcPlayerID=0, queryType=0):
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| | | ## 通知目标玩家地图执行 DoLogic
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| | | tagPlayerID = tagPlayer.GetPlayerID()
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| | | tagMapID = tagPlayer.GetRealMapID()
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| | | if tagMapID:
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| | | cmdStr = str(cmdInfo)
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| | | GameWorld.Log("MapServer_QueryPlayer_DoLogic: %s, cmdInfo=%s,tagPlayerID=%s,tagMapID=%s" |
| | | % (callName, cmdInfo, tagPlayerID, tagMapID), srcPlayerID)
|
| | | #MapServer_QueryPlayer(int srcPlayerID, int queryType, int queryID, int mapID, char *callName, char *cmd,WORD cmdLen, int RouteServerIndex)
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| | | GameWorld.GetPlayerManager().MapServer_QueryPlayer(srcPlayerID, 0, tagPlayerID, tagMapID, callName,
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| | | cmdStr, len(cmdStr), tagPlayer.GetRouteServerIndex())
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| | | return
|
| | |
|
| | | ## 获取新手指导员天数
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| | | # @param curPlayer: 玩家实例
|
| | | # @return: 天数
|
| | | def GetFreshmanGuiderDay(curPlayer):
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| | | return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FreshmanGuiderDay)
|
| | |
|
| | | ## 增加成就完成进度
|
| | | # @param curPlayer
|
| | |
| | |
|
| | | ## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID
|
| | | def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5()
|
| | | def SetCrossMapID(curPlayer, value):
|
| | | def SetCrossMapID(curPlayer, value, isNotifyMapServer=True):
|
| | | curPlayer.SetExAttr5(value)
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| | | SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value)
|
| | | if isNotifyMapServer:
|
| | | SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value)
|
| | | return
|
| | |
|
| | | def SetMapServerPlayerAttrValue(curPlayer, attrName, value, exData=[]):
|