| | |
| | | import ItemCommon
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| | | import ChConfig
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| | | import ShareDefine
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| | | import PlayerActivity
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| | |
|
| | | import time
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| | |
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| | |
| | | DR_AuctionHouse(curPlayer, "PlayerPayBid", infoDict)
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| | | playerID = curPlayer.GetPlayerID()
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| | | QueryGameServer_AuctionHouse(playerID, "BidAuctionItem", [itemGUID, biddingPrice])
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| | | |
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_AuctionItem, 1)
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| | | return
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| | |
|
| | | def __DoPlayerSellAuctionItem(curPlayer, itemIndex, itemGUID, itemID):
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| | |
| | | GameWorld.DebugLog("上架拍品: playerID=%s,familyID=%s,%s" % (playerID, familyID, drDict), playerID)
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| | |
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| | | QueryGameServer_AuctionHouse(playerID, "AddAuctionItem", addAuctionItemList)
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| | | if curPlayer:
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| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_AuctionItem, 1)
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| | | return
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| | |
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| | | def DR_AuctionHouse(curPlayer, eventName, drDict):
|