| | |
| | | Def_PDict_RunTaskAwardState = "RunTaskAwardState_%s" # 是否已领取跑环本轮结束奖励 参数任务类型
|
| | | Def_PDict_RunTaskAwardRecord = "RunTaskAwardRecord_%s" # 跑环本轮结束奖励记录 参数任务类型
|
| | | Def_PDict_RunTaskNextMissionID = "RunTaskNextMissionID_%s" # 跑环本轮结束下个任务ID 参数任务类型
|
| | | # 宝石
|
| | |
|
| | | #强化
|
| | | Def_PDict_EquipPartPlusLV = "EPPlusLV_%s_%s" # 装备部位对应公共强化星级,参数为(packType, index)
|
| | | Def_PDict_EquipActiveStarLV = "EquipActiveStarLV" #装备已激活总强化等级
|
| | | Def_PDict_EquipPartProficiency = "EPProf_%s_%s" # 装备部位对应公共强化星级,参数为(packType, index)
|
| | | Def_PDict_EquipActiveStars = "EquipActiveStars" #装备已激活总强化星级
|
| | | Def_PDict_EquipPartProficiency = "EPProf_%s_%s" # 装备部位对应公共强化熟练度,参数为(packType, index)
|
| | | Def_PDict_EquipPartPlusEvolveLV = "EPPlusEvolveLV_%s_%s" # 装备部位对应公共强化进化等级,参数为(packType, index)
|
| | | # 宝石
|
| | | Def_PDict_EquipPartStoneID = "StoneID_%s_%s" # 装备位_孔位存储宝石ID*10+是(1)否(0)绑定
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| | |
|
| | | # 装备洗练, 暂不区分背包类型,如果有不同背包,策划设定不同的装备位
|
| | |
| | | ItemDel_CoatDecompose, # 时装分解
|
| | | ItemDel_ZhuXianDecompose, # 诛仙装备分解
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| | | ItemDel_EquipStarUp, # 装备升星
|
| | | ) = range(2000, 2000 + 39)
|
| | | ItemDel_EquipPlusEvolve, # 装备强化进化
|
| | | ) = range(2000, 2000 + 40)
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| | |
|
| | | # 物品扣除类型对应信息 {类型:eventName, ...}
|
| | | ItemDelTypeDict = {
|
| | |
| | | ItemDel_CoatDecompose:"CoatDecompose",
|
| | | ItemDel_ZhuXianDecompose:"ZhuXianDecompose",
|
| | | ItemDel_EquipStarUp:"EquipStarUp",
|
| | | ItemDel_EquipPlusEvolve:"EquipPlusEvolve",
|
| | | }
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| | |
|
| | | ##==================================================================================================
|