ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -1425,7 +1425,9 @@
    if PlayerFamilyBoss.IsInAllFamilyBoss():
        PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
        return
    if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), tagMemberID):
        PlayerControl.NotifyCode(curPlayer, "Paimai7")
        return
    tagPlayerName = curTagMember.GetName()  # 被踢玩家名
    tagPlayerID = curTagMember.GetPlayerID()  # 被踢玩家ID
    tagFamilyLV = curTagMember.GetFamilyLV()  # 被踢玩家职位
@@ -1507,6 +1509,9 @@
    if PlayerFamilyBoss.IsInAllFamilyBoss():
        PlayerControl.NotifyCode(curPlayer, "LeagueBOSSExitError1")
        return
    if AuctionHouse.IsFamilyMemberBiddingAuctionItem(curFamily.GetID(), curMember.GetPlayerID()):
        PlayerControl.NotifyCode(curPlayer, "Paimai8")
        return
    #判断退出时间间隔
    curTime = int(time.time())
    lastLeaveFamilyTime = PlayerControl.GetLeaveFamilyTime(curPlayer)