ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -2182,9 +2182,9 @@ # return #=========================================================================== #超出视野 if curPlayer.GetSight() and GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), clientData.PosX, clientData.PosY) > curPlayer.GetSight(): return #超出视野,后端不验证,前端验证即可,防止被拉回 #if curPlayer.GetSight() and GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), clientData.PosX, clientData.PosY) > curPlayer.GetSight(): # return #玩家移动通用检查 if not __CheckPlayerCanMove(curPlayer):