hxp
2019-03-01 0d2578daffd3b32fb0fa05e7dd92e88aa2d92ffa
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -386,6 +386,12 @@
                        ("DWORD", "CftSpeedPer", 0),
                        ("DWORD", "CftAtkPer", 0),
                        ("DWORD", "CftMaxHPPer", 0),
                        ("DWORD", "CftJobAHurtAddPer", 0),
                        ("DWORD", "CftJobBHurtAddPer", 0),
                        ("DWORD", "CftJobCHurtAddPer", 0),
                        ("DWORD", "CftJobAAtkReducePer", 0),
                        ("DWORD", "CftJobBAtkReducePer", 0),
                        ("DWORD", "CftJobCAtkReducePer", 0),
                        ),
                "NPCDropItem":(
@@ -526,6 +532,20 @@
                        ("DWORD", "SkillAtkRateReduceC", 0),
                        ("DWORD", "HitC", 0),
                        ("DWORD", "MissC", 0),
                        ("DWORD", "SkillAddPer1C", 0),
                        ("DWORD", "SkillAddPer2C", 0),
                        ("DWORD", "SkillAddPer3C", 0),
                        ("DWORD", "SkillAddPer4C", 0),
                        ("DWORD", "SkillAddPer5C", 0),
                        ("DWORD", "SkillAddPer6C", 0),
                        ("DWORD", "SkillAddPer7C", 0),
                        ("DWORD", "SkillReducePer1C", 0),
                        ("DWORD", "SkillReducePer2C", 0),
                        ("DWORD", "SkillReducePer3C", 0),
                        ("DWORD", "SkillReducePer4C", 0),
                        ("DWORD", "SkillReducePer5C", 0),
                        ("DWORD", "SkillReducePer6C", 0),
                        ("DWORD", "SkillReducePer7C", 0),
                        ),
                "Success":(
@@ -575,16 +595,6 @@
                        ("list", "SuccessList", 0),
                        ),
                "TreasureSkill":(
                        ("BYTE", "SkillUpType", 1),
                        ("BYTE", "SkillLV", 1),
                        ("DWORD", "NeedPoint", 0),
                        ("WORD", "InitRate", 0),
                        ("list", "NeedItemID", 0),
                        ("list", "NeedItemCnt", 0),
                        ("list", "MaxRate", 0),
                        ),
                "ContineSignAward":(
                        ("BYTE", "ContineDay", 1),
                        ("list", "ItemID", 0),
@@ -617,6 +627,10 @@
                        ("list", "LegendAttrValue", 0),
                        ("list", "OutOfPrintAttr", 0),
                        ("list", "OutOfPrintAttrValue", 0),
                        ),
                "AuctionItem":(
                        ("DWORD", "AuctionItemID", 1),
                        ),
                "VipPrivilege":(
@@ -671,7 +685,7 @@
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "ShopTypeList", 0),
                        ("dict", "ShopTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
@@ -766,6 +780,11 @@
                        ("WORD", "MoneyNum", 0),
                        ("BYTE", "MoneyType", 0),
                        ("BYTE", "PacketCnt", 0),
                        ),
                "ActFeastRedPacketSucc":(
                        ("BYTE", "FeastDay", 1),
                        ("list", "FeastSuccIDList", 0),
                        ),
                "NPCShow":(
@@ -957,7 +976,7 @@
                        ("WORD", "AdvanceMinutes", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "GiftbagTypeList", 0),
                        ("dict", "GiftbagTypeList", 0),
                        ("char", "MailKey", 0),
                        ("list", "MailItemPrize", 0),
                        ),
@@ -991,7 +1010,7 @@
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedCostGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ("dict", "AwardItemList", 0),
                        ("char", "NotifyKey", 0),
                        ),
@@ -1009,7 +1028,7 @@
                        ("BYTE", "ID", 1),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("list", "Reward", 0),
                        ("dict", "Reward", 0),
                        ),
                "ActRealmPoint":(
@@ -1144,13 +1163,31 @@
                "CrossRealmPKDan":(
                        ("BYTE", "DanLV", 1),
                        ("WORD", "LVUpScore", 0),
                        ),
                "CrossRealmPKDanAward":(
                        ("char", "CrossZoneName", 1),
                        ("BYTE", "SeasonID", 1),
                        ("BYTE", "DanLV", 1),
                        ("list", "DanLVAwardList", 0),
                        ("list", "SeasonDanLVAwardList", 0),
                        ),
                "CrossPenglaiZone":(
                        ("BYTE", "ZoneID", 0),
                "CrossRealmPKOrderAward":(
                        ("char", "CrossZoneName", 1),
                        ("BYTE", "SeasonID", 1),
                        ("dict", "OrderAwardInfo", 0),
                        ),
                "CrossZoneComm":(
                        ("char", "CrossZoneName", 1),
                        ("BYTE", "ZoneID", 1),
                        ("list", "ServerGroupIDList", 0),
                        ),
                "CrossPenglaiZoneMap":(
                        ("BYTE", "ZoneID", 0),
                        ("DWORD", "MapID", 1),
                        ("DWORD", "DataMapID", 1),
                        ("BYTE", "CopyMapID", 1),
@@ -1239,7 +1276,101 @@
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("char", "Reward", 0),
                        ),
                "ZhuXianSuitAttr":(
                        ("BYTE", "SuitType", 1),
                        ("BYTE", "SuitLV", 1),
                        ("list", "SuitAttrIDList", 0),
                        ("list", "SuitAttrValueList", 0),
                        ),
                "ZhuXianBoss":(
                        ("DWORD", "NPCID", 0),
                        ("BYTE", "LineID", 1),
                        ("WORD", "KillTime", 0),
                        ("WORD", "RealmLV", 0),
                        ("DWORD", "ZhuXianScore", 0),
                        ),
                "ZhuXianTower":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "NPCID", 0),
                        ("list", "FirstAward", 0),
                        ("dict", "GradeAward", 0),
                        ("WORD", "UnLockEquipPlace", 0),
                        ("DWORD", "NeedPower", 0),
                        ),
                "ZhuXianEquipDecompose":(
                        ("BYTE", "ClassLV", 1),
                        ("dict", "DecomposeInfo", 0),
                        ),
                "ActFeastWeekParty":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ("dict", "PointAward", 0),
                        ),
                "FeastWeekParty":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("list", "Reward", 0),
                        ("WORD", "Point", 0),
                        ),
                "NewAllPeopleParty":(
                        ("BYTE", "ID", 1),
                        ("WORD", "TotalTimes", 0),
                        ("WORD", "AddPoint", 0),
                        ),
                "NewAllPeoplePartyAward":(
                        ("BYTE", "WorldLvNum", 1),
                        ("DWORD", "Index", 1),
                        ("DWORD", "NeedPoint", 0),
                        ("dict", "Award", 0),
                        ),
                "ZhuXianStoneAttr":(
                        ("BYTE", "SuitType", 1),
                        ("BYTE", "ShareSoneLV", 1),
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ),
                "ActLuckyTreasure":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ("WORD", "LuckyPoint", 0),
                        ),
                "LuckyTreasureTemplate":(
                        ("BYTE", "TemplateID", 1),
                        ("list", "WorldLVLimit", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ),
                "MysteryShop":(
                        ("list", "LVRange", 0),
                        ("DWORD", "GoodsID", 0),
                        ),
                }
@@ -1960,7 +2091,13 @@
        self.CftLuckyHit = 0
        self.CftSpeedPer = 0
        self.CftAtkPer = 0
        self.CftMaxHPPer = 0
        self.CftMaxHPPer = 0
        self.CftJobAHurtAddPer = 0
        self.CftJobBHurtAddPer = 0
        self.CftJobCHurtAddPer = 0
        self.CftJobAAtkReducePer = 0
        self.CftJobBAtkReducePer = 0
        self.CftJobCAtkReducePer = 0
        return
        
    def GetLV(self): return self.LV # 等级
@@ -1985,7 +2122,13 @@
    def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
    def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数
    def GetCftAtkPer(self): return self.CftAtkPer # 攻击百分比系数
    def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数
    def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数
    def GetCftJobAHurtAddPer(self): return self.CftJobAHurtAddPer # 对目标战士伤害加成
    def GetCftJobBHurtAddPer(self): return self.CftJobBHurtAddPer # 对目标法师伤害加成
    def GetCftJobCHurtAddPer(self): return self.CftJobCHurtAddPer # 对目标弓箭伤害加成
    def GetCftJobAAtkReducePer(self): return self.CftJobAAtkReducePer # 战士攻击伤害减免
    def GetCftJobBAtkReducePer(self): return self.CftJobBAtkReducePer # 法师攻击伤害减免
    def GetCftJobCAtkReducePer(self): return self.CftJobCAtkReducePer # 弓箭攻击伤害减免
# NPC掉落表
class IPY_NPCDropItem():
@@ -2243,7 +2386,21 @@
        self.AtkSpeedC = 0
        self.SkillAtkRateReduceC = 0
        self.HitC = 0
        self.MissC = 0
        self.MissC = 0
        self.SkillAddPer1C = 0
        self.SkillAddPer2C = 0
        self.SkillAddPer3C = 0
        self.SkillAddPer4C = 0
        self.SkillAddPer5C = 0
        self.SkillAddPer6C = 0
        self.SkillAddPer7C = 0
        self.SkillReducePer1C = 0
        self.SkillReducePer2C = 0
        self.SkillReducePer3C = 0
        self.SkillReducePer4C = 0
        self.SkillReducePer5C = 0
        self.SkillReducePer6C = 0
        self.SkillReducePer7C = 0
        return
        
    def GetClassLV(self): return self.ClassLV #  装备阶级
@@ -2273,7 +2430,21 @@
    def GetAtkSpeedC(self): return self.AtkSpeedC #  攻击速度系数
    def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC #  技能减伤百分比系数
    def GetHitC(self): return self.HitC #  命中系数
    def GetMissC(self): return self.MissC #  闪避系数
    def GetMissC(self): return self.MissC #  闪避系数
    def GetSkillAddPer1C(self): return self.SkillAddPer1C #  技能伤害增强1系数
    def GetSkillAddPer2C(self): return self.SkillAddPer2C #  技能伤害增强2系数
    def GetSkillAddPer3C(self): return self.SkillAddPer3C #  技能伤害增强3系数
    def GetSkillAddPer4C(self): return self.SkillAddPer4C #  技能伤害增强4系数
    def GetSkillAddPer5C(self): return self.SkillAddPer5C #  技能伤害增强5系数
    def GetSkillAddPer6C(self): return self.SkillAddPer6C #  技能伤害增强6系数
    def GetSkillAddPer7C(self): return self.SkillAddPer7C #  技能伤害增强7系数
    def GetSkillReducePer1C(self): return self.SkillReducePer1C #  受到技能伤害减少1系数
    def GetSkillReducePer2C(self): return self.SkillReducePer2C #  受到技能伤害减少2系数
    def GetSkillReducePer3C(self): return self.SkillReducePer3C #  受到技能伤害减少3系数
    def GetSkillReducePer4C(self): return self.SkillReducePer4C #  受到技能伤害减少4系数
    def GetSkillReducePer5C(self): return self.SkillReducePer5C #  受到技能伤害减少5系数
    def GetSkillReducePer6C(self): return self.SkillReducePer6C #  受到技能伤害减少6系数
    def GetSkillReducePer7C(self): return self.SkillReducePer7C #  受到技能伤害减少7系数
# 成就表
class IPY_Success():
@@ -2373,27 +2544,6 @@
    def GetItemAward(self): return self.ItemAward # 物品奖励
    def GetSuccessList(self): return self.SuccessList # 需要完成成就
# 法宝技能升级表
class IPY_TreasureSkill():
    def __init__(self):
        self.SkillUpType = 0
        self.SkillLV = 0
        self.NeedPoint = 0
        self.InitRate = 0
        self.NeedItemID = []
        self.NeedItemCnt = []
        self.MaxRate = []
        return
    def GetSkillUpType(self): return self.SkillUpType # 技能升级类型
    def GetSkillLV(self): return self.SkillLV # 技能等级
    def GetNeedPoint(self): return self.NeedPoint # 升到当前级消耗天石精华
    def GetInitRate(self): return self.InitRate # 初始概率
    def GetNeedItemID(self): return self.NeedItemID # 升到当前级溶彩石ID
    def GetNeedItemCnt(self): return self.NeedItemCnt # 升到当前级溶彩石数量
    def GetMaxRate(self): return self.MaxRate # 升到当前级概率
# 连续签到奖励表
class IPY_ContineSignAward():
    
@@ -2465,6 +2615,15 @@
    def GetLegendAttrValue(self): return self.LegendAttrValue # 传奇属性值
    def GetOutOfPrintAttr(self): return self.OutOfPrintAttr # 绝版属性ID
    def GetOutOfPrintAttrValue(self): return self.OutOfPrintAttrValue # 绝版属性最大值
# 拍卖物品表
class IPY_AuctionItem():
    def __init__(self):
        self.AuctionItemID = 0
        return
    def GetAuctionItemID(self): return self.AuctionItemID
# VIP特权表
class IPY_VipPrivilege():
@@ -2566,7 +2725,7 @@
        self.AdvanceMinutes = 0
        self.LVLimit = 0
        self.IsDayReset = 0
        self.ShopTypeList = []
        self.ShopTypeList = {}
        self.MailKey = ""
        self.MailItemPrize = []
        return
@@ -2777,6 +2936,17 @@
    def GetMoneyNum(self): return self.MoneyNum # 红包额度
    def GetMoneyType(self): return self.MoneyType # 金钱类型
    def GetPacketCnt(self): return self.PacketCnt # 红包个数
# 节日红包每日成就表
class IPY_ActFeastRedPacketSucc():
    def __init__(self):
        self.FeastDay = 0
        self.FeastSuccIDList = []
        return
    def GetFeastDay(self): return self.FeastDay # 节日第几天
    def GetFeastSuccIDList(self): return self.FeastSuccIDList # 节日成就ID列表
# NPC秀表
class IPY_NPCShow():
@@ -3171,7 +3341,7 @@
        self.AdvanceMinutes = 0
        self.LVLimit = 0
        self.IsDayReset = 0
        self.GiftbagTypeList = []
        self.GiftbagTypeList = {}
        self.MailKey = ""
        self.MailItemPrize = []
        return
@@ -3248,14 +3418,14 @@
        self.TemplateID = 0
        self.NeedCostGold = 0
        self.AwardIndex = 0
        self.AwardItemList = []
        self.AwardItemList = {}
        self.NotifyKey = ""
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetNeedCostGold(self): return self.NeedCostGold # 需要消费仙玉数
    def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 [(物品ID,个数,是否绑定),...]
    def GetAwardItemList(self): return self.AwardItemList # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]}
    def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
# BOSS复活活动时间表
@@ -3285,7 +3455,7 @@
        self.ID = 0
        self.TotalTimes = 0
        self.SingleTimes = 0
        self.Reward = []
        self.Reward = {}
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
@@ -3575,20 +3745,60 @@
    
    def __init__(self):
        self.DanLV = 0
        self.LVUpScore = 0
        return
    def GetDanLV(self): return self.DanLV # 段位等级
    def GetLVUpScore(self): return self.LVUpScore # 升段位所需积分
# 跨服竞技场段位奖励表
class IPY_CrossRealmPKDanAward():
    def __init__(self):
        self.CrossZoneName = ""
        self.SeasonID = 0
        self.DanLV = 0
        self.DanLVAwardList = []
        self.SeasonDanLVAwardList = []
        return
        
    def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
    def GetSeasonID(self): return self.SeasonID # 赛季ID
    def GetDanLV(self): return self.DanLV # 段位等级
    def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表
    def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表
    def GetDanLVAwardList(self): return self.DanLVAwardList # 段位达标奖励物品列表 [[奖励物品ID,个数,是否绑定], ...]
    def GetSeasonDanLVAwardList(self): return self.SeasonDanLVAwardList # 赛季段位奖励物品列表 [[奖励物品ID,个数,是否绑定], ...]
# 跨服Boss蓬莱仙境分区表
class IPY_CrossPenglaiZone():
# 跨服竞技场排名奖励表
class IPY_CrossRealmPKOrderAward():
    def __init__(self):
        self.CrossZoneName = ""
        self.SeasonID = 0
        self.OrderAwardInfo = {}
        return
    def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
    def GetSeasonID(self): return self.SeasonID # 赛季ID
    def GetOrderAwardInfo(self): return self.OrderAwardInfo # 赛季排名奖励信息 {"排名":[[奖励物品ID,个数,是否绑定], ...], ...}
# 跨服分区表通用
class IPY_CrossZoneComm():
    def __init__(self):
        self.CrossZoneName = ""
        self.ZoneID = 0
        self.ServerGroupIDList = []
        return
    def GetCrossZoneName(self): return self.CrossZoneName # 跨服分区名
    def GetZoneID(self): return self.ZoneID # 赛区ID
    def GetServerGroupIDList(self): return self.ServerGroupIDList # 赛区服务器组ID列表
# 跨服Boss蓬莱仙境分区地图表
class IPY_CrossPenglaiZoneMap():
    
    def __init__(self):
        self.ZoneID = 0
        self.ServerGroupIDList = []
        self.MapID = 0
        self.DataMapID = 0
        self.CopyMapID = 0
@@ -3597,7 +3807,6 @@
        return
        
    def GetZoneID(self): return self.ZoneID # 分区ID
    def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
    def GetMapID(self): return self.MapID # 场景地图ID
    def GetDataMapID(self): return self.DataMapID # 数据地图ID
    def GetCopyMapID(self): return self.CopyMapID # 虚拟线路ID
@@ -3773,7 +3982,7 @@
        self.ActionType = 0
        self.TotalTimes = 0
        self.SingleTimes = 0
        self.Reward = []
        self.Reward = ""
        return
        
    def GetTemplateID(self): return self.TemplateID # 模板ID
@@ -3781,6 +3990,206 @@
    def GetTotalTimes(self): return self.TotalTimes # 可完成的总次数,0表示不限次数
    def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
    def GetReward(self): return self.Reward # 奖励物品
# 诛仙装备套装属性表
class IPY_ZhuXianSuitAttr():
    def __init__(self):
        self.SuitType = 0
        self.SuitLV = 0
        self.SuitAttrIDList = []
        self.SuitAttrValueList = []
        return
    def GetSuitType(self): return self.SuitType # 套装类型
    def GetSuitLV(self): return self.SuitLV # 套装等级
    def GetSuitAttrIDList(self): return self.SuitAttrIDList # 属性ID列表
    def GetSuitAttrValueList(self): return self.SuitAttrValueList # 属性值列表
# 诛仙BOSS表
class IPY_ZhuXianBoss():
    def __init__(self):
        self.NPCID = 0
        self.LineID = 0
        self.KillTime = 0
        self.RealmLV = 0
        self.ZhuXianScore = 0
        return
    def GetNPCID(self): return self.NPCID # ID
    def GetLineID(self): return self.LineID
    def GetKillTime(self): return self.KillTime # 击杀总时间秒
    def GetRealmLV(self): return self.RealmLV # 需要境界
    def GetZhuXianScore(self): return self.ZhuXianScore # 需要诛仙总评分
# 诛仙塔表
class IPY_ZhuXianTower():
    def __init__(self):
        self.ID = 0
        self.NPCID = 0
        self.FirstAward = []
        self.GradeAward = {}
        self.UnLockEquipPlace = 0
        self.NeedPower = 0
        return
    def GetID(self): return self.ID # 塔编号
    def GetNPCID(self): return self.NPCID # npcid
    def GetFirstAward(self): return self.FirstAward # 首次S级奖励
    def GetGradeAward(self): return self.GradeAward # 评级奖励
    def GetUnLockEquipPlace(self): return self.UnLockEquipPlace # 解锁的装备位
    def GetNeedPower(self): return self.NeedPower # 推荐战力
# 诛仙装备分解表
class IPY_ZhuXianEquipDecompose():
    def __init__(self):
        self.ClassLV = 0
        self.DecomposeInfo = {}
        return
    def GetClassLV(self): return self.ClassLV # 阶级
    def GetDecomposeInfo(self): return self.DecomposeInfo # {(产出物品ID,..):饼图,..}
# 节日巡礼活动时间表
class IPY_ActFeastWeekParty():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.AdvanceMinutes = 0
        self.IsDayReset = 0
        self.ResetType = 0
        self.LVLimit = 0
        self.TemplateID = []
        self.PointAward = {}
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
    def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetTemplateID(self): return self.TemplateID # 模板编号
    def GetPointAward(self): return self.PointAward # 总积分奖励
# 节日巡礼模板表
class IPY_FeastWeekParty():
    def __init__(self):
        self.TemplateID = 0
        self.ActionType = 0
        self.TotalTimes = 0
        self.SingleTimes = 0
        self.Reward = []
        self.Point = 0
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetActionType(self): return self.ActionType # 活动条目ID
    def GetTotalTimes(self): return self.TotalTimes # 可完成的总次数,0表示不限次数
    def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
    def GetReward(self): return self.Reward # 奖励物品
    def GetPoint(self): return self.Point # 积分
# 新仙界盛典-全民来嗨表
class IPY_NewAllPeopleParty():
    def __init__(self):
        self.ID = 0
        self.TotalTimes = 0
        self.AddPoint = 0
        return
    def GetID(self): return self.ID # ID
    def GetTotalTimes(self): return self.TotalTimes # 总次数
    def GetAddPoint(self): return self.AddPoint # 每完成次数获得嗨点
# 新仙界盛典-全民来嗨奖励表
class IPY_NewAllPeoplePartyAward():
    def __init__(self):
        self.WorldLvNum = 0
        self.Index = 0
        self.NeedPoint = 0
        self.Award = {}
        return
    def GetWorldLvNum(self): return self.WorldLvNum # 世界等级档
    def GetIndex(self): return self.Index # 索引
    def GetNeedPoint(self): return self.NeedPoint # 需要点数
    def GetAward(self): return self.Award # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...}
# 诛仙宝石共鸣属性表
class IPY_ZhuXianStoneAttr():
    def __init__(self):
        self.SuitType = 0
        self.ShareSoneLV = 0
        self.AttrIDList = []
        self.AttrValueList = []
        return
    def GetSuitType(self): return self.SuitType # 套装类型
    def GetShareSoneLV(self): return self.ShareSoneLV # 共鸣等级
    def GetAttrIDList(self): return self.AttrIDList # 属性ID列表
    def GetAttrValueList(self): return self.AttrValueList # 属性值列表
# 幸运鉴宝活动时间表
class IPY_ActLuckyTreasure():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.ResetType = 0
        self.LVLimit = 0
        self.TemplateID = 0
        self.LuckyPoint = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetTemplateID(self): return self.TemplateID # 模板编号
    def GetLuckyPoint(self): return self.LuckyPoint # 总幸运值
# 幸运鉴宝库模板表
class IPY_LuckyTreasureTemplate():
    def __init__(self):
        self.TemplateID = 0
        self.WorldLVLimit = []
        self.ItemID = 0
        self.ItemCnt = 0
        self.IsBind = 0
        self.Weight = 0
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
    def GetItemID(self): return self.ItemID # 物品ID
    def GetItemCnt(self): return self.ItemCnt # 物品数量
    def GetIsBind(self): return self.IsBind # 是否绑定
    def GetWeight(self): return self.Weight # 权重
# 神秘商店表
class IPY_MysteryShop():
    def __init__(self):
        self.LVRange = []
        self.GoodsID = 0
        return
    def GetLVRange(self): return self.LVRange # 等级范围
    def GetGoodsID(self): return self.GoodsID # 商城表ID
def Log(msg, playerID=0, par=0):
@@ -3892,8 +4301,6 @@
        self.ipyTreasureUpLen = len(self.ipyTreasureUpCache)
        self.ipyTreasurePrivilegeCache = self.__LoadFileData("TreasurePrivilege", IPY_TreasurePrivilege)
        self.ipyTreasurePrivilegeLen = len(self.ipyTreasurePrivilegeCache)
        self.ipyTreasureSkillCache = self.__LoadFileData("TreasureSkill", IPY_TreasureSkill)
        self.ipyTreasureSkillLen = len(self.ipyTreasureSkillCache)
        self.ipyContineSignAwardCache = self.__LoadFileData("ContineSignAward", IPY_ContineSignAward)
        self.ipyContineSignAwardLen = len(self.ipyContineSignAwardCache)
        self.ipySignAwardCache = self.__LoadFileData("SignAward", IPY_SignAward)
@@ -3902,6 +4309,8 @@
        self.ipyVIPAwardLen = len(self.ipyVIPAwardCache)
        self.ipyAppointItemCache = self.__LoadFileData("AppointItem", IPY_AppointItem)
        self.ipyAppointItemLen = len(self.ipyAppointItemCache)
        self.ipyAuctionItemCache = self.__LoadFileData("AuctionItem", IPY_AuctionItem)
        self.ipyAuctionItemLen = len(self.ipyAuctionItemCache)
        self.ipyVipPrivilegeCache = self.__LoadFileData("VipPrivilege", IPY_VipPrivilege)
        self.ipyVipPrivilegeLen = len(self.ipyVipPrivilegeCache)
        self.ipyStoreCache = self.__LoadFileData("Store", IPY_Store)
@@ -3930,6 +4339,8 @@
        self.ipyFamilyActivityLen = len(self.ipyFamilyActivityCache)
        self.ipyFamilyRedPackCache = self.__LoadFileData("FamilyRedPack", IPY_FamilyRedPack)
        self.ipyFamilyRedPackLen = len(self.ipyFamilyRedPackCache)
        self.ipyActFeastRedPacketSuccCache = self.__LoadFileData("ActFeastRedPacketSucc", IPY_ActFeastRedPacketSucc)
        self.ipyActFeastRedPacketSuccLen = len(self.ipyActFeastRedPacketSuccCache)
        self.ipyNPCShowCache = self.__LoadFileData("NPCShow", IPY_NPCShow)
        self.ipyNPCShowLen = len(self.ipyNPCShowCache)
        self.ipySealDemonCache = self.__LoadFileData("SealDemon", IPY_SealDemon)
@@ -4020,8 +4431,14 @@
        self.ipyGodWeaponEffectLen = len(self.ipyGodWeaponEffectCache)
        self.ipyCrossRealmPKDanCache = self.__LoadFileData("CrossRealmPKDan", IPY_CrossRealmPKDan)
        self.ipyCrossRealmPKDanLen = len(self.ipyCrossRealmPKDanCache)
        self.ipyCrossPenglaiZoneCache = self.__LoadFileData("CrossPenglaiZone", IPY_CrossPenglaiZone)
        self.ipyCrossPenglaiZoneLen = len(self.ipyCrossPenglaiZoneCache)
        self.ipyCrossRealmPKDanAwardCache = self.__LoadFileData("CrossRealmPKDanAward", IPY_CrossRealmPKDanAward)
        self.ipyCrossRealmPKDanAwardLen = len(self.ipyCrossRealmPKDanAwardCache)
        self.ipyCrossRealmPKOrderAwardCache = self.__LoadFileData("CrossRealmPKOrderAward", IPY_CrossRealmPKOrderAward)
        self.ipyCrossRealmPKOrderAwardLen = len(self.ipyCrossRealmPKOrderAwardCache)
        self.ipyCrossZoneCommCache = self.__LoadFileData("CrossZoneComm", IPY_CrossZoneComm)
        self.ipyCrossZoneCommLen = len(self.ipyCrossZoneCommCache)
        self.ipyCrossPenglaiZoneMapCache = self.__LoadFileData("CrossPenglaiZoneMap", IPY_CrossPenglaiZoneMap)
        self.ipyCrossPenglaiZoneMapLen = len(self.ipyCrossPenglaiZoneMapCache)
        self.ipyGatherSoulCache = self.__LoadFileData("GatherSoul", IPY_GatherSoul)
        self.ipyGatherSoulLen = len(self.ipyGatherSoulCache)
        self.ipyGatherSoulCompoundCache = self.__LoadFileData("GatherSoulCompound", IPY_GatherSoulCompound)
@@ -4042,6 +4459,30 @@
        self.ipyActLoginAwardLen = len(self.ipyActLoginAwardCache)
        self.ipyLoginAwardCache = self.__LoadFileData("LoginAward", IPY_LoginAward)
        self.ipyLoginAwardLen = len(self.ipyLoginAwardCache)
        self.ipyZhuXianSuitAttrCache = self.__LoadFileData("ZhuXianSuitAttr", IPY_ZhuXianSuitAttr)
        self.ipyZhuXianSuitAttrLen = len(self.ipyZhuXianSuitAttrCache)
        self.ipyZhuXianBossCache = self.__LoadFileData("ZhuXianBoss", IPY_ZhuXianBoss)
        self.ipyZhuXianBossLen = len(self.ipyZhuXianBossCache)
        self.ipyZhuXianTowerCache = self.__LoadFileData("ZhuXianTower", IPY_ZhuXianTower)
        self.ipyZhuXianTowerLen = len(self.ipyZhuXianTowerCache)
        self.ipyZhuXianEquipDecomposeCache = self.__LoadFileData("ZhuXianEquipDecompose", IPY_ZhuXianEquipDecompose)
        self.ipyZhuXianEquipDecomposeLen = len(self.ipyZhuXianEquipDecomposeCache)
        self.ipyActFeastWeekPartyCache = self.__LoadFileData("ActFeastWeekParty", IPY_ActFeastWeekParty)
        self.ipyActFeastWeekPartyLen = len(self.ipyActFeastWeekPartyCache)
        self.ipyFeastWeekPartyCache = self.__LoadFileData("FeastWeekParty", IPY_FeastWeekParty)
        self.ipyFeastWeekPartyLen = len(self.ipyFeastWeekPartyCache)
        self.ipyNewAllPeoplePartyCache = self.__LoadFileData("NewAllPeopleParty", IPY_NewAllPeopleParty)
        self.ipyNewAllPeoplePartyLen = len(self.ipyNewAllPeoplePartyCache)
        self.ipyNewAllPeoplePartyAwardCache = self.__LoadFileData("NewAllPeoplePartyAward", IPY_NewAllPeoplePartyAward)
        self.ipyNewAllPeoplePartyAwardLen = len(self.ipyNewAllPeoplePartyAwardCache)
        self.ipyZhuXianStoneAttrCache = self.__LoadFileData("ZhuXianStoneAttr", IPY_ZhuXianStoneAttr)
        self.ipyZhuXianStoneAttrLen = len(self.ipyZhuXianStoneAttrCache)
        self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
        self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
        self.ipyLuckyTreasureTemplateCache = self.__LoadFileData("LuckyTreasureTemplate", IPY_LuckyTreasureTemplate)
        self.ipyLuckyTreasureTemplateLen = len(self.ipyLuckyTreasureTemplateCache)
        self.ipyMysteryShopCache = self.__LoadFileData("MysteryShop", IPY_MysteryShop)
        self.ipyMysteryShopLen = len(self.ipyMysteryShopCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -4294,8 +4735,6 @@
    def GetTreasureUpByIndex(self, index): return self.ipyTreasureUpCache[index]
    def GetTreasurePrivilegeCount(self): return self.ipyTreasurePrivilegeLen
    def GetTreasurePrivilegeByIndex(self, index): return self.ipyTreasurePrivilegeCache[index]
    def GetTreasureSkillCount(self): return self.ipyTreasureSkillLen
    def GetTreasureSkillByIndex(self, index): return self.ipyTreasureSkillCache[index]
    def GetContineSignAwardCount(self): return self.ipyContineSignAwardLen
    def GetContineSignAwardByIndex(self, index): return self.ipyContineSignAwardCache[index]
    def GetSignAwardCount(self): return self.ipySignAwardLen
@@ -4304,6 +4743,8 @@
    def GetVIPAwardByIndex(self, index): return self.ipyVIPAwardCache[index]
    def GetAppointItemCount(self): return self.ipyAppointItemLen
    def GetAppointItemByIndex(self, index): return self.ipyAppointItemCache[index]
    def GetAuctionItemCount(self): return self.ipyAuctionItemLen
    def GetAuctionItemByIndex(self, index): return self.ipyAuctionItemCache[index]
    def GetVipPrivilegeCount(self): return self.ipyVipPrivilegeLen
    def GetVipPrivilegeByIndex(self, index): return self.ipyVipPrivilegeCache[index]
    def GetStoreCount(self): return self.ipyStoreLen
@@ -4332,6 +4773,8 @@
    def GetFamilyActivityByIndex(self, index): return self.ipyFamilyActivityCache[index]
    def GetFamilyRedPackCount(self): return self.ipyFamilyRedPackLen
    def GetFamilyRedPackByIndex(self, index): return self.ipyFamilyRedPackCache[index]
    def GetActFeastRedPacketSuccCount(self): return self.ipyActFeastRedPacketSuccLen
    def GetActFeastRedPacketSuccByIndex(self, index): return self.ipyActFeastRedPacketSuccCache[index]
    def GetNPCShowCount(self): return self.ipyNPCShowLen
    def GetNPCShowByIndex(self, index): return self.ipyNPCShowCache[index]
    def GetSealDemonCount(self): return self.ipySealDemonLen
@@ -4422,8 +4865,14 @@
    def GetGodWeaponEffectByIndex(self, index): return self.ipyGodWeaponEffectCache[index]
    def GetCrossRealmPKDanCount(self): return self.ipyCrossRealmPKDanLen
    def GetCrossRealmPKDanByIndex(self, index): return self.ipyCrossRealmPKDanCache[index]
    def GetCrossPenglaiZoneCount(self): return self.ipyCrossPenglaiZoneLen
    def GetCrossPenglaiZoneByIndex(self, index): return self.ipyCrossPenglaiZoneCache[index]
    def GetCrossRealmPKDanAwardCount(self): return self.ipyCrossRealmPKDanAwardLen
    def GetCrossRealmPKDanAwardByIndex(self, index): return self.ipyCrossRealmPKDanAwardCache[index]
    def GetCrossRealmPKOrderAwardCount(self): return self.ipyCrossRealmPKOrderAwardLen
    def GetCrossRealmPKOrderAwardByIndex(self, index): return self.ipyCrossRealmPKOrderAwardCache[index]
    def GetCrossZoneCommCount(self): return self.ipyCrossZoneCommLen
    def GetCrossZoneCommByIndex(self, index): return self.ipyCrossZoneCommCache[index]
    def GetCrossPenglaiZoneMapCount(self): return self.ipyCrossPenglaiZoneMapLen
    def GetCrossPenglaiZoneMapByIndex(self, index): return self.ipyCrossPenglaiZoneMapCache[index]
    def GetGatherSoulCount(self): return self.ipyGatherSoulLen
    def GetGatherSoulByIndex(self, index): return self.ipyGatherSoulCache[index]
    def GetGatherSoulCompoundCount(self): return self.ipyGatherSoulCompoundLen
@@ -4444,6 +4893,30 @@
    def GetActLoginAwardByIndex(self, index): return self.ipyActLoginAwardCache[index]
    def GetLoginAwardCount(self): return self.ipyLoginAwardLen
    def GetLoginAwardByIndex(self, index): return self.ipyLoginAwardCache[index]
    def GetZhuXianSuitAttrCount(self): return self.ipyZhuXianSuitAttrLen
    def GetZhuXianSuitAttrByIndex(self, index): return self.ipyZhuXianSuitAttrCache[index]
    def GetZhuXianBossCount(self): return self.ipyZhuXianBossLen
    def GetZhuXianBossByIndex(self, index): return self.ipyZhuXianBossCache[index]
    def GetZhuXianTowerCount(self): return self.ipyZhuXianTowerLen
    def GetZhuXianTowerByIndex(self, index): return self.ipyZhuXianTowerCache[index]
    def GetZhuXianEquipDecomposeCount(self): return self.ipyZhuXianEquipDecomposeLen
    def GetZhuXianEquipDecomposeByIndex(self, index): return self.ipyZhuXianEquipDecomposeCache[index]
    def GetActFeastWeekPartyCount(self): return self.ipyActFeastWeekPartyLen
    def GetActFeastWeekPartyByIndex(self, index): return self.ipyActFeastWeekPartyCache[index]
    def GetFeastWeekPartyCount(self): return self.ipyFeastWeekPartyLen
    def GetFeastWeekPartyByIndex(self, index): return self.ipyFeastWeekPartyCache[index]
    def GetNewAllPeoplePartyCount(self): return self.ipyNewAllPeoplePartyLen
    def GetNewAllPeoplePartyByIndex(self, index): return self.ipyNewAllPeoplePartyCache[index]
    def GetNewAllPeoplePartyAwardCount(self): return self.ipyNewAllPeoplePartyAwardLen
    def GetNewAllPeoplePartyAwardByIndex(self, index): return self.ipyNewAllPeoplePartyAwardCache[index]
    def GetZhuXianStoneAttrCount(self): return self.ipyZhuXianStoneAttrLen
    def GetZhuXianStoneAttrByIndex(self, index): return self.ipyZhuXianStoneAttrCache[index]
    def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
    def GetLuckyTreasureTemplateCount(self): return self.ipyLuckyTreasureTemplateLen
    def GetLuckyTreasureTemplateByIndex(self, index): return self.ipyLuckyTreasureTemplateCache[index]
    def GetMysteryShopCount(self): return self.ipyMysteryShopLen
    def GetMysteryShopByIndex(self, index): return self.ipyMysteryShopCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData