hch
2019-05-09 0eadbbeaefe189774a3bbbb3f3a2cb138f8895d1
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -20,6 +20,7 @@
import PlayerControl
import IPY_GameServer
import CrossRealmPlayer
import PlayerCompensation
import GameWorldBoss
import CrossRealmPK
import PlayerQuery
@@ -270,8 +271,15 @@
        elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
            PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
            
        elif msgType == ShareDefine.CrossServerMsg_SendMail:
            PlayerCompensation.CrossServerMsg_SendMail(msgData)
        elif msgType == ShareDefine.CrossServerMsg_FBPlayerCount:
            PlayerFB.CrossServerMsg_FBPlayerCount(msgData)
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd]:
        elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd,
                         ShareDefine.CrossServerMsg_NPCAttackCount]:
            MapServer_ClientServerReceiveMsg(msgType, msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossServerState: