ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -30,6 +30,7 @@ import ShareDefine import EventShell import EventReport import ChPlayer #阶段时间 @@ -640,6 +641,10 @@ GameWorld.ErrLog("没有目标功能线路!toLineID=%s" % toLineID) return if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie: GameWorld.Log("进入下一层时玩家是死亡状态,先复活!", curPlayer.GetPlayerID()) ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick) toPosX, toPosY = __GetQueenRelicsLinePos(mapID, toLineID, toLineIpyData) PlayerControl.PlayerResetWorldPosFBLineID(curPlayer, mapID, toPosX, toPosY, toLineID)