| | |
| | | return True
|
| | | equipID = result[0]
|
| | | equipPlace = result[1]
|
| | | if equipPlace == ShareDefine.retGuard:
|
| | | if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
|
| | | PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
|
| | | elif equipPlace == ShareDefine.retWing:
|
| | | PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
|
| | |
| | | PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
|
| | |
|
| | | # 广播卸装
|
| | | if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
|
| | | curPlayer.Sync_UnEquipItem(equipID, equipPlace)
|
| | | if equipPlace in ChConfig.Def_SyncEquipStateByIndex:
|
| | | curPlayer.Sync_UnEquipItem(equipID, equipIndex)
|
| | | return True
|
| | | #---------------------------------------------------------------------
|
| | | ##全局定时器调用, 刷新玩家状态
|