| | |
| | | successRate = ipyData.GetSuccessRate()
|
| | | successRateMax = ipyData.GetSuccessRateMax()
|
| | | addonsCountMax = ipyData.GetAddonsCountMax() # 可叠加的算叠加数量
|
| | | msgMark = ipyData.GetSysMark()
|
| | | # 可使用非固定道具 或 附加道具的 单次合成数默认为1
|
| | | if unfixedItemIDList or addonsCountMax > 0:
|
| | | compoundCnt = 1
|
| | |
| | | # 合成成功
|
| | | if GameWorld.CanHappen(totalSuccRate, ShareDefine.Def_MaxRateValue):
|
| | | GameWorld.DebugLog("合成成功: makeItemID=%s,compoundCnt=%s,compoundBindCnt=%s" % (makeItemID, compoundCnt, compoundBindCnt), playerID)
|
| | | GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark)
|
| | | userData = GiveNewCompoundItem(curPlayer, makeItemID, compoundCnt, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp)
|
| | | |
| | | msgMark = ipyData.GetSysMark()
|
| | | paramType = ipyData.GetSysMarkParamType()
|
| | | if msgMark not in ['0', '', '-']:
|
| | | if paramType == 2 and fixedItemIDList and fixedItemCountList:
|
| | | PlayerControl.WorldNotify(0, msgMark, [curPlayer.GetName(), fixedItemCountList[0], fixedItemIDList[0], makeItemID, userData])
|
| | | else:
|
| | | PlayerControl.WorldNotify(0, msgMark, [curPlayer.GetName(), makeItemID, userData])
|
| | | |
| | | # 通知合成成功
|
| | | ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, makeItemID)
|
| | | #成功合成1个物品成就
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
|
| | | #合成X阶X颜色X星级以上装备
|
| | |
| | | # @param newItem: 新物品
|
| | | # @param itemCount: 合成数量
|
| | | # @return None
|
| | | def GiveNewCompoundItem(curPlayer, newItemID, itemCount, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp, msgMark):
|
| | | def GiveNewCompoundItem(curPlayer, newItemID, itemCount, compoundBindCnt, wingItemExpInfo, dogzEquipPlusExp):
|
| | | compoundUnBindCnt = itemCount - compoundBindCnt
|
| | |
|
| | | if compoundBindCnt > 0:
|
| | |
| | | if compoundUnBindCnt > 0:
|
| | | userData = __GivePlayerCompoundItem(curPlayer, newItemID, compoundUnBindCnt, False, wingItemExpInfo, dogzEquipPlusExp)
|
| | |
|
| | | if userData == None:
|
| | | return
|
| | | |
| | | if msgMark not in ['0', '', '-']:
|
| | | PlayerControl.WorldNotify(0, msgMark, [curPlayer.GetName(), newItemID, userData])
|
| | | |
| | | # 您获得了物品XX XX个
|
| | | #PlayerControl.NotifyCode(curPlayer, "ObtainRes01", [newItemID, itemCount]) |
| | | # 通知放入特效
|
| | | #curPlayer.Sync_GetItemView(newItemID, itemCount) |
| | | # 通知合成成功
|
| | | ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, newItemID)
|
| | | #curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess)
|
| | | return True
|
| | | if not userData:
|
| | | return ""
|
| | | return userData
|
| | |
|
| | | def __GivePlayerCompoundItem(curPlayer, newItemID, itemCount, isBind, wingItemExpInfo, dogzEquipPlusExp):
|
| | | playerID = curPlayer.GetPlayerID()
|