ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
@@ -181,7 +181,8 @@ curFamily.Broadcast_FamilyChange() #通知地图服务器刷新 PlayerFamily.SendPack_MapServer_PlayerFamilyRefresh(curFamily) GameWorld.Log(" __DoOpenCostLogic 扣除家族兽粮=%s OK!" % (foodCost)) GameWorld.Log(" __DoOpenCostLogic 扣除家族兽粮=%s OK!, familyID=%s,playerFamilyLV=%s" % (foodCost, curPlayer.GetFamilyID(), curMember.GetFamilyLV()), curPlayer.GetPlayerID()) return True