ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
@@ -181,7 +181,8 @@
    curFamily.Broadcast_FamilyChange()
    #通知地图服务器刷新
    PlayerFamily.SendPack_MapServer_PlayerFamilyRefresh(curFamily)
    GameWorld.Log("    __DoOpenCostLogic 扣除家族兽粮=%s OK!" % (foodCost))
    GameWorld.Log("    __DoOpenCostLogic 扣除家族兽粮=%s OK!, familyID=%s,playerFamilyLV=%s"
                  % (foodCost, curPlayer.GetFamilyID(), curMember.GetFamilyLV()), curPlayer.GetPlayerID())
    return True