ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
@@ -40,7 +40,7 @@
        sealDemonRecord = PyGameDataStruct.tagDBPySealDemonRecord()
        sealDemonRecord.clear()
        sealDemonRecord.PlayerID = playerID
        sealDemonRecord.Lineid = lineid
        sealDemonRecord.LineID = lineid
        sealDemonRecord.Rank = rank
        self.SealDemonDict[playerID] = sealDemonRecord
        
@@ -52,7 +52,7 @@
        if playerID not in self.SealDemonDict:
            return
        sealDemonRecord = self.SealDemonDict.pop(playerID)
        result = str([sealDemonRecord.Lineid, sealDemonRecord.Rank])
        result = str([sealDemonRecord.LineID, sealDemonRecord.Rank])
        curPlayer.MapServer_QueryPlayerResult(0, 0, "SealDemonAward", result, len(result))
        return