| | |
| | | # 跨服喇叭
|
| | | if SpeakerType == 2:
|
| | | pass
|
| | | #=======================================================================
|
| | | # playerName = PlayerControl.GetMergePlayerName(accID, playerName) # 转化为跨服的名字
|
| | | # dataMsg = [accID, 0, playerName, SpeakerType, Text, extraValue, extras]
|
| | | # MergeChildMsg.SendMergerChildToCenterStringData(ChConfig.Def_SendMergeLoudspeaker, dataMsg)
|
| | | # GameWorld.Log("发送跨服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID)
|
| | | #=======================================================================
|
| | |
|
| | | else:
|
| | | #GameWorld.DebugLog("发送本服喇叭聊天: accID=%s,Text=%s" % (accID, Text), playerID)
|
| | |
| | | extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_GM)% (GMLevel > 0)
|
| | | # job
|
| | | extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_JOB)% job
|
| | |
|
| | | # 气泡框
|
| | | extraValueStr += GetTalkExtraValueStar(ShareDefine.Def_TalkExtraValue_Bit_BubbleBox) % PlayerControl.GetChatBubbleBox(player)
|
| | | return extraValueStr
|
| | |
|
| | |
|