| | |
| | | import ItemControler
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| | | import IpyGameDataPY
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| | | import EventShell
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| | | import DataRecordPack
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| | |
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| | |
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| | | #//A3 17 套装合成#tagCMSuitCompose
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| | |
| | |
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| | | #通知等级
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| | | ChEquip.NotifyEquipPartSuiteLV(curPlayer, equipPlace)
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| | | dataDict = {'equipPlace':equipPlace,'suiteType':suiteType,'tagSuitLV':tagSuitLV,'curSuiteLV':curSuiteLV}
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| | | DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Suit, dataDict)
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| | |
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| | | #先刷装备BUFF 再计算属性
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| | | ChEquip.RefreshPlayerEquipAttribute(curPlayer)
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| | |
| | | giveItemDict[itemID] = giveItemDict.get(itemID, 0) + itemCnt
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| | |
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| | | ChEquip.SetEquipPartSuiteLV(curPlayer, equipPlace, suiteType, toSuiteLV)
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| | | dataDict = {'equipPlace':equipPlace,'suiteType':suiteType,'tagSuitLV':toSuiteLV,'curSuiteLV':curSuiteLV}
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| | | DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Suit, dataDict)
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| | |
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| | | if not giveItemDict:
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| | | return
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