ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py
@@ -1274,12 +1274,14 @@
        Item = curRunAroundRewardNode.GetAttribute("item")
        minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0)
        maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0)
        familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0)
        #继承每日奖励,参考设置
        dayEventRewardData = RunAroundRewardData()
        dayEventRewardData.Exp = Exp
        dayEventRewardData.AddExp = addExp
        dayEventRewardData.Money = Money
        dayEventRewardData.Item = Item
        dayEventRewardData.PlayerFamilyHornor = familyHornor
        allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData
        if minLV < allRunAround.MinLV:
            allRunAround.MinLV = minLV