| | |
| | | Help_score = 'score' #已获得积分
|
| | | Help_grade = 'grade' #评级(5-S,4-A,3-B,2-C,1-D)
|
| | | Help_leaderID = 'leaderID' #渡劫玩家ID
|
| | | Help_isHelp = 'isHelp' #本次是否是助战
|
| | | Help_helpCount = 'helpCount' #该副本今日已助战次数
|
| | | Help_relation = 'relation' #该副本关系加成信息 [优先关系, 总加成]
|
| | | Help_robotJob = 'robotJob' #机器人职业 {"ObjID":job, ...}
|
| | | Help_isAuto = 'isAuto' #是否自动召唤
|
| | | Help_hasRefreshBoss = 'hasRefreshBoss' #是否已刷新boss
|
| | | Help_gsItemInfo = 'gsItemInfo' #聚魂副本物品信息 {"波数":[[{"ItemID":101, "ItemCount":10}]]}
|
| | |
|
| | | #副本结算信息通用key
|
| | | Over_dataMapID = 'dataMapID' #数据地图ID
|
| | |
| | | Over_extrScore = 'extrScore' #已获得额外积分
|
| | | Over_enterLV = 'enterLV' #进入时等级
|
| | | Over_leaderID = 'leaderID' #渡劫玩家ID
|
| | | Over_xianyuanCoin = 'xianyuanCoin' #获得仙缘币信息 [获得仙缘币数, 没有获得的原因] 原因: 1-达到助战次数上限,2-达到每日获得仙缘币上限
|
| | | Over_helpPlayer = 'helpPlayer' #助战玩家信息 {"玩家ID":{玩家信息key:value, ...}, ...}
|
| | |
|
| | | #副本行为
|
| | | (
|
| | |
| | | return ShareDefine.EntFBAskRet_FBClose
|
| | |
|
| | | #进入次数判断
|
| | | maxTimes = fbIpyData.GetDayTimes()
|
| | | helpPoint = fbIpyData.GetHelpPoint()
|
| | | if maxTimes and not helpPoint and mapID not in ChConfig.Def_NoLimitEnterCntMap:
|
| | | enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
|
| | | maxCnt = GetEnterFBMaxCnt(curPlayer, mapID)
|
| | | if enterCnt + reqEnterCnt > maxCnt:
|
| | | GameWorld.Log("已达到当日最大进入次数!mapID=%s,enterCnt=%s,reqEnterCnt=%s,maxTimes=%s,maxCnt=%s" |
| | | % (mapID, enterCnt, reqEnterCnt, maxTimes, maxCnt), playerID)
|
| | | if isNotify:
|
| | | PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_268121", [mapID])
|
| | | return ShareDefine.EntFBAskRet_NoEnterCnt
|
| | | |
| | | # 周今日次数暂不做,待扩展...
|
| | | canEnter, notifyMark = __CheckCanEnterFBByTime(curPlayer, mapID, fbIpyData, reqEnterCnt, isTeamAsk)
|
| | | if not canEnter:
|
| | | if notifyMark:
|
| | | PlayerControl.NotifyCode(curPlayer, notifyMark, [mapID])
|
| | | return ShareDefine.EntFBAskRet_NoEnterCnt
|
| | | |
| | | #进入CD判断
|
| | | if CheckIsEnterCD(curPlayer, mapID):
|
| | | if isNotify:
|
| | |
| | | return ShareDefine.EntFBAskRet_NoTicket
|
| | |
|
| | | return ShareDefine.EntFBAskRet_OK
|
| | |
|
| | | def __CheckCanEnterFBByTime(curPlayer, mapID, fbIpyData, reqEnterCnt, isTeamAsk):
|
| | | #进入次数判断
|
| | | maxTimes = fbIpyData.GetDayTimes()
|
| | | if not maxTimes:
|
| | | return True, ""
|
| | | |
| | | #playerID = curPlayer.GetPlayerID()
|
| | | enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % mapID)
|
| | | maxCnt = GetEnterFBMaxCnt(curPlayer, mapID)
|
| | | if enterCnt + reqEnterCnt <= maxCnt:
|
| | | return True, ""
|
| | | |
| | | ### 以下是到达次数上限后的处理
|
| | | fbType = GameWorld.GetMap().GetMapFBTypeByMapID(mapID)
|
| | | |
| | | # 单人副本达到次数后不可再进入
|
| | | if fbType == IPY_GameWorld.fbtSingle:
|
| | | #GameWorld.Log("已达到当日最大进入次数!单人副本 mapID=%s,enterCnt=%s,reqEnterCnt=%s,maxTimes=%s,maxCnt=%s" |
| | | # % (mapID, enterCnt, reqEnterCnt, maxTimes, maxCnt), playerID)
|
| | | return False, "GeRen_chenxin_268121"
|
| | | |
| | | # 组队副本
|
| | | if fbType == IPY_GameWorld.fbtTeam:
|
| | | # 无助战的不可再进入
|
| | | if not fbIpyData.GetHelpPoint():
|
| | | #GameWorld.Log("已达到当日最大进入次数!组队副本 mapID=%s,enterCnt=%s,reqEnterCnt=%s,maxTimes=%s,maxCnt=%s" |
| | | # % (mapID, enterCnt, reqEnterCnt, maxTimes, maxCnt), playerID)
|
| | | return False, "GeRen_chenxin_268121"
|
| | | |
| | | # 可助战的不可单人进入助战,可发起匹配
|
| | | if not isTeamAsk and (not curPlayer.GetTeamID() or curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TeamMemCount) <= 1):
|
| | | #GameWorld.Log("已达到当日最大进入次数!组队副本不可单人助战! mapID=%s,enterCnt=%s,reqEnterCnt=%s,maxTimes=%s,maxCnt=%s" |
| | | # % (mapID, enterCnt, reqEnterCnt, maxTimes, maxCnt), playerID)
|
| | | return False, "TeamSingleEnter"
|
| | | |
| | | elif mapID not in ChConfig.Def_NoLimitEnterCntMap:
|
| | | #GameWorld.Log("已达到当日最大进入次数! mapID=%s,enterCnt=%s,reqEnterCnt=%s,maxTimes=%s,maxCnt=%s" |
| | | # % (mapID, enterCnt, reqEnterCnt, maxTimes, maxCnt), playerID)
|
| | | return False, "GeRen_chenxin_268121"
|
| | | |
| | | # 周进入次数暂不做,待扩展...
|
| | | |
| | | return True, ""
|
| | |
|
| | | ## 获取副本进入门票信息
|
| | | # @param curPlayer 玩家实例
|
| | |
| | | gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMaxLV, maxLV)
|
| | | GameWorld.Log("NPC成长动态等级变更: isLeave=%s,totalLV=%s,playerCnt=%s,averageLV=%s,maxLV=%s"
|
| | | % (isLeave, totalLV, playerCnt, averageLV, maxLV), playerID)
|
| | | # 上古战场特殊处理
|
| | | if mapID == ChConfig.Def_FBMapID_ElderBattlefield:
|
| | | lineID = GameWorld.GetGameWorld().GetPropertyID() - 1
|
| | | fbLineIpyData = GetFBLineIpyData(mapID, lineID)
|
| | | lvLimitMin = 0 if not fbLineIpyData else fbLineIpyData.GetLVLimitMin()
|
| | | robotLVDiff = IpyGameDataPY.GetFuncCfg("ElderBattlefieldCfg", 5)
|
| | | robotLVMin, robotLVMax = averageLV - robotLVDiff, averageLV
|
| | | robotLVMin = max(lvLimitMin, robotLVMin)
|
| | | gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMaxLV, robotLVMax)
|
| | | gameFB.SetGameFBDict(ChConfig.Def_FB_NPCStrengthenMinLV, robotLVMin)
|
| | | GameWorld.Log(" 更新上古机器人等级范围: lineID=%s,robotLVDiff=%s,robotLV=(%s~%s)" % (lineID, robotLVDiff, robotLVMin, robotLVMax))
|
| | | return True
|
| | |
|
| | | def UpdFBLineNPCStrengthenPlayerCnt(playerID, isLeave):
|
| | |
| | | #---------------------------------------------------------------------
|
| | | def SyncDynamicBarrierState(barrierPointList, state, curPlayer=None):
|
| | | '''同步动态障碍物是否有效性
|
| | | @param barrierPointList: 障碍物点列表 [[aPosX,aPosY,bPosX,bPosY], [aPosX,aPosY,bPosX,bPosY], ...]
|
| | | @param barrierPointList: 障碍物点列表 [[aPosX,aPosY,bPosX,bPosY,angle可选], [aPosX,aPosY,bPosX,bPosY,angle可选], ...]
|
| | | @param state: 是否有效
|
| | | @param curPlayer: 指定通知目标玩家,为None时广播本地图所有玩家
|
| | | '''
|
| | |
| | | barrierStatePack.Clear()
|
| | | barrierStatePack.State = state
|
| | | barrierStatePack.BarrierList = []
|
| | | for aPosX, aPosY, bPosX, bPosY in barrierPointList:
|
| | | for posInfo in barrierPointList:
|
| | | aPosX, aPosY, bPosX, bPosY = posInfo[:4]
|
| | | angle = posInfo[4] if len(posInfo) > 4 else 0
|
| | | barrier = ChPyNetSendPack.tagMCDynamicBarrier()
|
| | | barrier.APosX = aPosX
|
| | | barrier.APosY = aPosY
|
| | | barrier.BPosX = bPosX
|
| | | barrier.BPosY = bPosY
|
| | | barrier.Angle = angle
|
| | | barrierStatePack.BarrierList.append(barrier)
|
| | | barrierStatePack.Count = len(barrierStatePack.BarrierList)
|
| | | if curPlayer:
|
| | |
| | | ##获取是否助战
|
| | | return GameWorld.GetGameFB().GetPlayerGameFBDictByKey(curPlayer.GetID(), ChConfig.FBPlayerDict_IsHelpFight)
|
| | |
|
| | |
|
| | | def AddFBHelpPoint(curPlayer, mapID, addFBCnt=1):
|
| | | ##增加副本助战积分
|
| | | PlayerControl.NotifyCode(curPlayer, 'TodayNoDungeonReward')
|
| | | fbIpyData = GetFBIpyData(mapID)
|
| | | helpPoint = fbIpyData.GetHelpPoint()
|
| | | if not helpPoint:
|
| | | return 0
|
| | | #任务
|
| | | EventShell.EventRespons_FBEvent(curPlayer, 'fbhelp')
|
| | | EventShell.EventRespons_FBEvent(curPlayer, 'fbhelp_%s'%mapID)
|
| | | # 每日活动
|
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FBHelp)
|
| | | addHelpPoint = helpPoint * addFBCnt
|
| | | dayMaxPoint = IpyGameDataPY.GetFuncCfg('DungeonIntegral')
|
| | | curDayPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBHelpPointCntDay)
|
| | | if curDayPoint >= dayMaxPoint:
|
| | | PlayerControl.NotifyCode(curPlayer, 'AssistantIntegralFull')
|
| | | return 0
|
| | | addHelpPoint = min(addHelpPoint, dayMaxPoint-curDayPoint)
|
| | | updHelpPoint = curDayPoint+addHelpPoint
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FBHelpPointCntDay, updHelpPoint)
|
| | | curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_FBHelpPoint, updHelpPoint, False)
|
| | | |
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FBHelpPoint, addHelpPoint, isSysHint=False)
|
| | | PlayerControl.NotifyCode(curPlayer, 'AssistantIntegral', [addHelpPoint])
|
| | | GameWorld.DebugLog(" 增加副本助战积分!mapID=%s, addHelpPoint=%s"%(mapID, addHelpPoint), curPlayer.GetID())
|
| | | return addHelpPoint
|
| | |
|
| | | def FBOnWeek(curPlayer, onWeekType):
|
| | |
|
| | | mapIDInfo = []
|
| | |
| | | for i in xrange(ipyDataMgr.GetFBFuncCount()):
|
| | | ipyData = ipyDataMgr.GetFBFuncByIndex(i)
|
| | | mapID = ipyData.GetDataMapID()
|
| | | |
| | | # 有真实助战次数奖励限制的
|
| | | if ipyData.GetDayHelpCountMax():
|
| | | helpCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FBRealHelpCount % mapID)
|
| | | if helpCount:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FBRealHelpCount % mapID, 0)
|
| | | GameWorld.DebugLog("重置日助战奖励次数限制!mapID=%s" % mapID)
|
| | | |
| | | dayTimes = ipyData.GetDayTimes()
|
| | | # 没有日次数限制的不处理
|
| | | if not dayTimes and not ipyData.GetBuyTimesVIPPriID() and not ipyData.GetExtraTimesVIPPriID() and not ipyData.GetExtraTimesMWPriID():
|
| | |
| | | Sync_FBPlayerFBInfoData(curPlayer, mapIDInfo)
|
| | | Sync_FBPlayerFBBuyCount(curPlayer, mapIDInfo)
|
| | |
|
| | | #重置每日获得的助战积分
|
| | | if onDayType ==ShareDefine.Def_OnEventTypeEx:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FBHelpPointCntDay, 0)
|
| | | curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_FBHelpPoint, 0, False)
|
| | | return
|
| | |
|
| | | ## 玩家通用副本登录处理
|
| | |
| | | NotifyFBCntRegainInfo(curPlayer)
|
| | | #判断副本里离线超过一定时间则退出副本
|
| | | CheckFBPlayerOffine(curPlayer)
|
| | | #通知助战点数
|
| | | curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_FBHelpPoint, 0, False)
|
| | | return
|
| | |
|
| | | def CheckFBPlayerOffine(curPlayer):
|
| | | mapid = curPlayer.GetMapID()
|
| | |
|
| | |
| | | canBuyCnt = PlayerVip.GetPrivilegeValue(curPlayer, buyTimesVIPPriID)
|
| | |
|
| | | hasBuyCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_BuyFbCntDay % mapID)
|
| | | |
| | | maxDayTimes = ipyData.GetDayTimes()
|
| | | maxCnt = GetEnterFBMaxCnt(curPlayer, mapID)
|
| | | enterCnt = GetEnterFBCount(curPlayer, mapID)
|
| | | if mapID == ChConfig.Def_FBMapID_SealDemon and maxDayTimes and maxCnt - enterCnt >= maxDayTimes:
|
| | | GameWorld.DebugLog('当前次数已满,无需购买。。')
|
| | | return
|
| | | if hasBuyCnt >= canBuyCnt:
|
| | | GameWorld.DebugLog("购买次数已经用完mapID=%s"%mapID)
|
| | | return
|
| | |
| | | PlayerControl.NotifyCode(curPlayer, 'FBEnterTimeBuy', [mapID])
|
| | | lastRegainTime= curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbCntRegainStartTime % mapID)
|
| | | if lastRegainTime:
|
| | | maxDayTimes = ipyData.GetDayTimes()
|
| | | maxCnt = GetEnterFBMaxCnt(curPlayer, mapID)
|
| | | enterCnt = GetEnterFBCount(curPlayer, mapID)
|
| | | if maxCnt - enterCnt == maxDayTimes:
|
| | | curTime = int(time.time())
|
| | | needTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbCntRegainTotalTime % mapID)
|
| | |
| | | return
|
| | |
|
| | | encourageCost = eval(ipyData.GetMoneyCount())
|
| | | if curMapID == ChConfig.Def_FBMapID_SealDemon:
|
| | | isDouble = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FMTDouble)
|
| | | if isDouble: #封魔坛双倍挑战则鼓舞双倍花费
|
| | | encourageCost *= 2
|
| | |
|
| | | costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, encourageType, encourageCost)
|
| | | if not costMoneyList:
|