ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
@@ -195,7 +195,9 @@ notifyTick = max(familyBossFBCfg[Def_Time_Fight] * 1000 - (tick - gameFB.GetFBStepTick()), 0) curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, notifyTick, True) __UpdFamilyBossFBStar(tick, True, curPlayer) elif fbStep == FB_Step_LeaveTime: notifyTick = max(familyBossFBCfg[Def_Time_Leave] * 1000 - (tick - gameFB.GetFBStepTick()), 0) curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, notifyTick, True) DoFBHelp(curPlayer, tick) AddFamilyBossPlayer(curPlayer)