ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyBoss.py
@@ -195,7 +195,9 @@
        notifyTick = max(familyBossFBCfg[Def_Time_Fight] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
        curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, notifyTick, True)
        __UpdFamilyBossFBStar(tick, True, curPlayer)
    elif fbStep == FB_Step_LeaveTime:
        notifyTick = max(familyBossFBCfg[Def_Time_Leave] * 1000 - (tick - gameFB.GetFBStepTick()), 0)
        curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, notifyTick, True)
    DoFBHelp(curPlayer, tick)
    
    AddFamilyBossPlayer(curPlayer)