ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -105,7 +105,8 @@
    if not curPlayer.GetFamilyID():
        GameWorld.DebugLog("OnEnterFBEvent not family!")
        return False
    if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'):
        return
#    startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick)
#    invadeCfg = GetFamilyInvadeCfg()
#    if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000: