ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -105,7 +105,8 @@ if not curPlayer.GetFamilyID(): GameWorld.DebugLog("OnEnterFBEvent not family!") return False if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'): return # startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick) # invadeCfg = GetFamilyInvadeCfg() # if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000: