ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -358,7 +358,19 @@ for curNPC in gameTruck_List: ProcessNPCAI(curNPC, tick) # 宠物AI ProcessPetAI(gameWorld, gameNPC, tick) # 宠物AI需求减弱特殊处理, 减少性能消耗 def ProcessPetAI(gameWorld, gameNPC, tick): #---处理宠物的AI--- #未到刷新间隔 if tick - gameWorld.GetTickByType(ChConfig.TYPE_Map_Tick_PetAITick) < \ ChConfig.TYPE_Map_Tick_Time[ChConfig.TYPE_Map_Tick_PetAITick]: return gameWorld.SetTickByType(ChConfig.TYPE_Map_Tick_PetAITick, tick) gamePet_List = [] for index in range(0, gameNPC.GetPetCount()):