ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -154,9 +154,6 @@
    #副本OnDay事件响应
    FBLogic.OnDay(tick)
    
    #重置跨服活动副本人数分配情况信息
    PlayerControl.ResetMergeFBPlayerCntInfo(0)
    #删除所有的任务发布
    missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager()
    missionPubManager.Clear()
@@ -1333,18 +1330,6 @@
    #定时商店刷新
    elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]):
        ShopItemManage.OnTimeShopRefresh(key, value, tick)
    #跨服boss
    #elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss:
    #    GameLogic_MergeBoss.OnMergeBossStateChange(value, tick)
    # 跨服PK, 赛季开始时间不用处理,仅存储即可
    #elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]:
    #    PlayerMergePK.OnMergePKActionChange(key, value)
    # 跨服王者争霸
    #elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]:
    #    PlayerMergeKing.OnMergeKingActionChange(key, value)
    
    # 跨服PK
    elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID: