| | |
| | | import GameFuncComm
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| | | import PlayerTJG
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| | | import PlayerActivity
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| | | import PlayerSuccess
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| | | import PyGameData
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| | |
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| | | import copy
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| | |
| | | ) = range(2)
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| | |
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| | | Def_TJGRecoverID = 1 #脱机挂找回索引ID
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| | |
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| | | Def_QueenRelics = 11 #娲皇遗迹找回索引ID
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| | | ## OnDay处理
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| | | # @param curPlayer
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| | | # @return None
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| | |
| | |
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| | |
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverGainData % index, historyMaxLine)
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| | | if dataMapID == ChConfig.Def_FBMapID_MunekadoTrial:
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| | | historyStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, historyMaxLine-1, False, [dataMapID])
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_RecoverGainDataEx % index, historyStar)
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| | |
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| | | #更新可找回次数
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| | | curCommonCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverFBCommonCnt % index, 0)
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| | |
| | |
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| | | infoDict = {ChConfig.Def_Cost_Reason_SonKey:recoverWay}
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| | | for moneyType, moneyCnt in costMoneyDict.items():
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| | | PlayerControl.PayMoney(curPlayer, moneyType, moneyCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
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| | | costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, moneyType, moneyCnt)
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| | | GameWorld.DebugLog(' moneyType=%s,moneyCnt=%s,costMoneyList=%s'%(moneyType, moneyCnt, costMoneyList))
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| | | if not costMoneyList:
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| | | return
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| | | for mType, mCnt in costMoneyList:
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| | | PlayerControl.PayMoney(curPlayer, mType, mCnt, ChConfig.Def_Cost_RecoverGain, infoDict)
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| | |
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| | |
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| | | if totalExp > 0:
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| | |
| | | if Def_TJGRecoverID in recoverCntDict:
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| | | #脱机挂经验找回后重置
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| | | PlayerTJG.ResetTJGDeadInfo(curPlayer)
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| | | |
| | | if Def_QueenRelics in recoverCntDict:
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
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| | | DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)
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| | | __SetRecoverNum(curPlayer, recoverCntDict)
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| | | __NotifyRecoverNum(curPlayer)
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| | |
| | | costMoney = int(normalCostJade * recoverSecond / float(3600))
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| | | else:
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| | | costMoney = min(commonCnt, recoverCnt) * normalCostJade + vipCostJade * max(0, recoverCnt - commonCnt)
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| | | costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney)
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| | | costMoneyList = [[ShareDefine.TYPE_Price_Gold_Paper_Money, costMoney]]
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| | | else:
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| | | costCopper = ipyData.GetCostCopper()
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| | | if index == Def_TJGRecoverID:
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| | | costMoney = int(costCopper * recoverSecond / float(3600))
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| | | else:
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| | | costMoney = recoverCnt * costCopper
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| | | if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Silver_Money, costMoney, False):
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| | | costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
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| | | else:
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| | | costMoneyList = []
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| | | |
| | | costMoneyList = [[IPY_GameWorld.TYPE_Price_Silver_Money, costMoney]]
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| | | |
| | | return costMoneyList, recoverCnt
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| | |
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| | | def __GetCanRecoverCnt(curPlayer, index):
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| | |
| | | reExp = PlayerControl.GetPlayerReExp(curPlayer)
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| | | expRate = PlayerControl.GetLimitExpRate(curPlayer, ChConfig.ExpRateLimitType_Recover)
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| | | extraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
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| | | dataEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
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| | | |
| | | tjgExp = 0 #脱机挂找回经验
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| | | exp = 0
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| | | sp = 0
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| | |
| | |
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| | | itemInfoList = awardDict.get("item", [])
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| | | if itemInfoList:
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| | | job = curPlayer.GetJob()
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| | | jobItemList = ipyData.GetJobItemList()
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| | | for itemInfo in itemInfoList:
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| | | itemID = itemInfo.get('ItemID', 0)
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| | | itemcntFormula = itemInfo.get('ItemCount', '')
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| | |
| | | itemcnt = recoverCnt * eval(FormulaControl.GetCompileFormula('ResourcesBackitem%s_%s_%s' % (recoverWay, index, itemID), itemcntFormula))
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| | | if not itemcnt:
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| | | continue
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| | | itemID = __GetJobItem(job, itemID, jobItemList)
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| | | itemDict[itemID] = itemcnt
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| | |
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| | | return exp, sp, money, itemDict
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| | |
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| | | def __GetJobItem(job, itemID, jobItemList):
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| | | ## 获取物品对应的职业物品, 职业从1开始
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| | | for jobItemIDList in jobItemList:
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| | | if type(jobItemIDList) not in [list, tuple]:
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| | | GameWorld.ErrLog("资源找回职业物品组格式错误!itemID=%s,jobItemList=%s" % (itemID, jobItemList))
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| | | return itemID
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| | | if itemID in jobItemIDList:
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| | | if job <= 0 or job > len(jobItemIDList):
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| | | GameWorld.ErrLog("资源找回职业物品配置错误,没有该职业对应物品ID!itemID=%s,job=%s" % (itemID, job))
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| | | return itemID
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| | | return jobItemIDList[job - 1]
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| | | return itemID
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| | |
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| | | ## 通知找回次数
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| | | # @param curPlayer
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| | |
| | | numInfoPack.RecoverCnt = commonCnt
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| | | numInfoPack.ExtraCnt = vipExtraCnt
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| | | numInfoPack.ExtraData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainData % index, 0)
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| | | numInfoPack.ExtraData2 = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RecoverGainDataEx % index, 0)
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| | | sendPack.NumInfo.append(numInfoPack)
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| | | sendPack.Num = len(sendPack.NumInfo)
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| | | NetPackCommon.SendFakePack(curPlayer, sendPack)
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