ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamRelation.py
@@ -17,6 +17,8 @@
#导入
import PyGameData
import GameWorld
import FBHelpBattle
import traceback
#---------------------------------------------------------------------
@@ -44,11 +46,46 @@
#  @remarks 函数详细说明.
def DoResult(curPlayer, callFunName, funResult, tick):
    try:
        teamID, friendList, memFamilyIDDict, memNameDict = eval(funResult)
        PyGameData.g_teamFBMemRelationDict[teamID] = [friendList, memFamilyIDDict, memNameDict]
        GameWorld.Log("队员关系信息: teamID=%s,friendList=%s,memFamilyIDDict=%s" % (teamID, friendList, memFamilyIDDict))
    except:
        pass
        msgList = eval(funResult)
        msgType = msgList[0]
        if msgType == "InitRelation":
            teamID, friendList, memFamilyIDDict, memNameDict = msgList[1:]
            PyGameData.g_teamFBMemRelationDict[teamID] = [friendList, memFamilyIDDict, memNameDict]
            GameWorld.Log("队员初始关系信息: teamID=%s,friendList=%s,memFamilyIDDict=%s" % (teamID, friendList, memFamilyIDDict))
            return
        if msgType == "FriendChange":
            teamID, playerID, tagPlayerID, isFriend = msgList[1:]
            GameWorld.Log("队员好友变更: teamID=%s,playerID=%s,tagPlayerID=%s,isFriend=%s" % (teamID, playerID, tagPlayerID, isFriend))
            if teamID not in PyGameData.g_teamFBMemRelationDict:
                return
            friendList = PyGameData.g_teamFBMemRelationDict[teamID][0]
            if isFriend:
                friendList.append([playerID, tagPlayerID])
                friendList.append([tagPlayerID, playerID])
            else:
                if [playerID, tagPlayerID] in friendList:
                    friendList.remove([playerID, tagPlayerID])
                if [tagPlayerID, playerID] in friendList:
                    friendList.remove([tagPlayerID, playerID])
        elif msgType == "FamilyChange":
            teamID, playerID, familyID = msgList[1:]
            GameWorld.Log("队员家族变更: teamID=%s,playerID=%s,familyID=%s" % (teamID, playerID, familyID))
            if teamID not in PyGameData.g_teamFBMemRelationDict:
                GameWorld.Log("teamID=%s, not in PyGameData.g_teamFBMemRelationDict %s" % (teamID, PyGameData.g_teamFBMemRelationDict))
                return
            memFamilyIDDict = PyGameData.g_teamFBMemRelationDict[teamID][1]
            memFamilyIDDict[playerID] = familyID
        else:
            return
        # 关系变更刷新
        FBHelpBattle.RefershTeamFBMemRelation(tick)
    except BaseException:
        errorMsg = str(traceback.format_exc())
        GameWorld.ErrLog("%s" % errorMsg)
    
    return