hxp
2024-11-18 1029b172223ee7a30bda1b4dc64829b011fe2ff2
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -33,8 +33,12 @@
import PlayerFamilyRedPacket
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerActFamilyCTGAssist
import PlayerActGarbageSorting
import PlayerActBossTrial
import PlayerActXianXiaMJ
import PlayerActGubao
import PlayerActHorsePetTrain
import PlayerUniversalGameRec
import GameWorldAverageLv
import PlayerFamilyBoss
@@ -243,8 +247,9 @@
        GameWorld.Log("加载运营活动: actName=%s,platform=%s,serverGroupID=%s" % (actName, platform, serverGroupID))
        curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, platform, serverGroupID, actName)
        GameWorld.Log("    可处理条数=%s" % (len(curServerActIpyDataList)))
        actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict = __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList)
        coverDisableLoopIpyDataInfo, disableLoopCfgIDDict, otherLoopCfgIDDict, coverDisableWeekIpyDataInfo, disableWeekCfgIDDict = \
            __GetOperationActionDisableIpyDataInfo(actName, curDateTime, curServerActIpyDataList)
        for ipyData in curServerActIpyDataList:
            
            platformList = [] if not hasattr(ipyData, "GetPlatformList") else ipyData.GetPlatformList()
@@ -276,10 +281,30 @@
                endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
                GameWorld.Log("        结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
                
            # 开服常规:  开服天 > 日期 > 周x   (不受合服天影响,合服活动新增一套独立的活动,还是走运营活动配置)
            actByLoopYmd = startDateStr.startswith("L") # 按日期循环
            # 根据日期循环的通用
            if actByLoopYmd:
                if cfgID in coverDisableLoopIpyDataInfo:
                    loopStartDate, loopEndDate, ymdCfgID, ymdStartDate, ymdEndDate = coverDisableLoopIpyDataInfo[cfgID]
                    GameWorld.Log("        按日期循环的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s"
                                  % (cfgID, loopStartDate, startDateStr, loopEndDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
                    continue
                if cfgID in disableLoopCfgIDDict:
                    GameWorld.Log("        按日期循环的未到开启循环日期或已结束循环日期,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s" % (cfgID, startDateStr, endDateStr))
                    continue
                if cfgID in otherLoopCfgIDDict:
                    loopCfgIDList, startDateStr, endDateStr, loopIndex, loopTimes = otherLoopCfgIDDict[cfgID]
                    GameWorld.Log("        按日期循环的还未循环到当前配置,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s,loopCfgIDList=%s,loopIndex=%s,loopTimes=%s"
                                  % (cfgID, startDateStr, endDateStr, loopCfgIDList, loopIndex, loopTimes))
                    continue
                startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
            # 开服常规:  开服天 > 日期 > 周x=日期循环   (不受合服天影响,合服活动新增一套独立的活动,还是走运营活动配置)
            if actType == ShareDefine.ActType_OpenComm:
                actByWeek = (startDateStr.startswith("W") and endDateStr.startswith("W")) # 按周x开
                actByDate = (not actByWeek and startDateStr.count("-") == 2 and endDateStr.count("-") == 2) # 按日期开
                actByDate = (not actByLoopYmd and not actByWeek and startDateStr.count("-") == 2 and endDateStr.count("-") == 2) # 按日期开
                
                # 开服天的
                if startDateStr.isdigit() and endDateStr.isdigit():
@@ -295,21 +320,20 @@
                    GameWorld.Log("        开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
                    
                # 常规配置: 开服前X天不开,不受合服影响,功能配置表可配置 开服前X天后交叉可开,每日重置的活动默认可开
                elif actByWeek or actByDate:
                elif actByWeek or actByDate or actByLoopYmd:
                    if openServerDay <= customMaxServerDay:
                        GameWorld.Log("        按日期/周开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
                        continue
                    
                    disableWeekIpyDataInfo = actNumDisableWeekIpyDataInfo.get(actNum, {})
                    if cfgID in disableWeekIpyDataInfo:
                        startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID]
                    if cfgID in coverDisableWeekIpyDataInfo:
                        startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = coverDisableWeekIpyDataInfo[cfgID]
                        GameWorld.Log("        常规活动,按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" 
                                      % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
                        continue
                    
                    if cfgID in disableWeekCfgIDDict:
                        GameWorld.Log("        常规活动,按星期开启的未到开启循环日期或已结束循环日期,不处理! cfgID=%s,startDateStr=%s,endDateStr=%s, %s" 
                                      % (cfgID, startDateStr, endDateStr, disableWeekCfgIDDict[cfgID]))
                                      % (cfgID, startDateStr, endDateStr, str(disableWeekCfgIDDict[cfgID])))
                        continue
                    
                    if actByWeek:
@@ -649,11 +673,16 @@
                
    return curServerActIpyDataList
def __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList):
def __GetOperationActionDisableIpyDataInfo(actName, curDateTime, curServerActIpyDataList):
    ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准
    #curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
    actNumWeekYMDIpyDataInfo = {} # {actNum:[weekIpyDataList, ymdIpyDatList], ...}
    disableWeekCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...}
    # 优先级 日期 > 按日期循环 > 按星期循环
    actNumYMDIpyDataInfo = {} # {actNum:ymdIpyDataList, ...} # 配置日期的
    actNumLoopIpyDataInfo = {} # {actNum:{loopKey:[loopCfgIDList, loopDateInfo]}, ...} # 按日期循环的
    actNumWeekIpyDataInfo = {} # {actNum:weekIpyDataList, ...} # 按星期循环的
    disableWeekCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...} # 未开始循环的星期
    disableLoopCfgIDDict = {} # {cfgID:[startDateStr, endDateStr], ...} # 未开始循环的日期
    
    curDateTimeYmdStr = "%d-%d-%d" % (curDateTime.year, curDateTime.month, curDateTime.day)
    curDateTimeYmd = GameWorld.ChangeStrToDatetime(curDateTimeYmdStr, ChConfig.TYPE_Time_YmdFormat)
@@ -663,50 +692,90 @@
        startDateStr = ipyData.GetStartDate()
        endDateStr = ipyData.GetEndDate()
        actNum = GetOperationActNum(actName, ipyData)
        actType = GetOperationActType(actNum)
        # 这里只处理常规运营活动,日期优先级大于周
        if actType != ShareDefine.ActType_OpenComm:
            continue
        if actNum not in actNumWeekYMDIpyDataInfo:
            weekIpyDataList, ymdIpyDatList = [], []
            actNumWeekYMDIpyDataInfo[actNum] = [weekIpyDataList, ymdIpyDatList]
        weekIpyDataList, ymdIpyDatList = actNumWeekYMDIpyDataInfo[actNum]
        
        # 按星期X的
        if startDateStr.startswith("W"):
            if actNum not in actNumWeekIpyDataInfo:
                actNumWeekIpyDataInfo[actNum] = []
            weekIpyDataList = actNumWeekIpyDataInfo[actNum]
            startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
            startWeekDate = GameWorld.ChangeStrToDatetime(startDateStr, ChConfig.TYPE_Time_YmdFormat)
            endWeekDate = GameWorld.ChangeStrToDatetime(endDateStr, ChConfig.TYPE_Time_YmdFormat)
            if startWeekDate > curDateTimeYmd or curDateTimeYmd > endWeekDate: # 还未开始的循环 or 已经强制结束的循环
                disableWeekCfgIDDict[cfgID] = [startDateStr, endDateStr]
            else:
                weekIpyDataList.append([ipyData, startWeekDate, endWeekDate])
                weekIpyDataList.append([cfgID, startWeekDate, endWeekDate])
            
        # 按日期循环
        elif startDateStr.startswith("L"):
            loopStartDate, loopEndDate, loopTimes = GameWorld.GetOperationActionLoopDate(startDateStr, endDateStr, curDateTime)
            if loopStartDate > curDateTimeYmd or curDateTimeYmd > loopEndDate: # 还未开始的循环 or 已经强制结束的循环
                disableLoopCfgIDDict[cfgID] = [startDateStr, endDateStr]
            else:
                loopKey = (startDateStr, endDateStr) # 同个循环周期的视为同一组
                if actNum not in actNumLoopIpyDataInfo:
                    actNumLoopIpyDataInfo[actNum] = {}
                loopIpyDataDict = actNumLoopIpyDataInfo[actNum]
                if loopKey not in loopIpyDataDict:
                    loopCfgIDList, loopDateInfo = [], [loopStartDate, loopEndDate, loopTimes]
                    loopIpyDataDict[loopKey] = [loopCfgIDList, loopDateInfo]
                loopCfgIDList, loopDateInfo = loopIpyDataDict[loopKey]
                loopCfgIDList.append(cfgID)
        # 按日期的
        elif startDateStr.count("-") == 2:
            ymdIpyData = ipyData
            ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
            ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
            ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate])
            if actNum not in actNumYMDIpyDataInfo:
                actNumYMDIpyDataInfo[actNum] = []
            ymdIpyDataList = actNumYMDIpyDataInfo[actNum]
            ymdStartDate = GameWorld.ChangeStrToDatetime(startDateStr, ChConfig.TYPE_Time_YmdFormat)
            ymdEndDate = GameWorld.ChangeStrToDatetime(endDateStr, ChConfig.TYPE_Time_YmdFormat)
            ymdIpyDataList.append([cfgID, ymdStartDate, ymdEndDate])
            
        else:
            # 只处理按星期、按日期的,其他的不处理
            # 其他的不处理
            pass
        
    actNumDisableWeekIpyDataInfo = {} # {actNum:{cfgID:[info], ...}, ...}
    for actNum, weekYMDIpyDataInfo in actNumWeekYMDIpyDataInfo.items():
        weekIpyDataList, ymdIpyDatList = weekYMDIpyDataInfo
        for ipyData, startWeekDate, endWeekDate in weekIpyDataList:
            cfgID = ipyData.GetCfgID()
            for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList:
                if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate:
                    if actNum not in actNumDisableWeekIpyDataInfo:
                        actNumDisableWeekIpyDataInfo[actNum] = {}
                    ymdCfgID = ymdIpyData.GetCfgID()
                    actNumDisableWeekIpyDataInfo[actNum][cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
    nowLoopYMDIpyDataInfo = {} # {actNum:loopIpyDataList, ...} # # 日期循环中当前在循环的
    otherLoopCfgIDDict = {} # {cfgID:[info], ...} # 日期循环中不是当前循环的其他循环
    coverDisableLoopIpyDataInfo = {} # {cfgID:[info], ...} # 被日期覆盖的日期循环
    for actNum, loopIpyDataDict in actNumLoopIpyDataInfo.items():
        ymdIpyDataList = actNumYMDIpyDataInfo.get(actNum, [])
        if actNum not in nowLoopYMDIpyDataInfo:
            nowLoopYMDIpyDataInfo[actNum] = []
        loopIpyDataList = nowLoopYMDIpyDataInfo[actNum]
        for loopKey, loopInfo in loopIpyDataDict.items():
            startDateStr, endDateStr = loopKey
            loopCfgIDList, loopDateInfo = loopInfo
            loopStartDate, loopEndDate, loopTimes = loopDateInfo
            loopIndex = (loopTimes - 1) % len(loopCfgIDList) # 当前循环次数对应的循环索引
            curLoopCfgID = 0
            for index, loopCfgID in enumerate(loopCfgIDList):
                if index == loopIndex: # 当前循环的
                    curLoopCfgID = loopCfgID
                    loopIpyDataList.append([loopCfgID, loopStartDate, loopEndDate])
                else:
                    otherLoopCfgIDDict[loopCfgID] = [loopCfgIDList, startDateStr, endDateStr, loopIndex, loopTimes]
                    
    return actNumDisableWeekIpyDataInfo, disableWeekCfgIDDict
            for ymdCfgID, ymdStartDate, ymdEndDate in ymdIpyDataList:
                if ymdStartDate <= loopStartDate <= ymdEndDate or ymdStartDate <= loopEndDate <= ymdEndDate:
                    coverDisableLoopIpyDataInfo[curLoopCfgID] = [loopStartDate, loopEndDate, ymdCfgID, ymdStartDate, ymdEndDate]
    coverDisableWeekIpyDataInfo = {} # {cfgID:[info], ...} # 被日期覆盖的星期循环
    for actNum, weekIpyDataList in actNumWeekIpyDataInfo.items():
        ymdIpyDataList = actNumYMDIpyDataInfo.get(actNum, [])
        loopIpyDatList = nowLoopYMDIpyDataInfo.get(actNum, [])
        for weekCfgID, startWeekDate, endWeekDate in weekIpyDataList:
            # 被常规日期覆盖的
            for ymdCfgID, ymdStartDate, ymdEndDate in ymdIpyDataList:
                if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate:
                    coverDisableWeekIpyDataInfo[weekCfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
            # 被循环日期覆盖的
            for loopCfgID, loopStartDate, loopEndDate in loopIpyDatList:
                if loopStartDate <= startWeekDate <= loopEndDate or loopStartDate <= endWeekDate <= loopEndDate:
                    coverDisableWeekIpyDataInfo[weekCfgID] = [startWeekDate, endWeekDate, loopCfgID, loopStartDate, loopEndDate]
    return coverDisableLoopIpyDataInfo, disableLoopCfgIDDict, otherLoopCfgIDDict, coverDisableWeekIpyDataInfo, disableWeekCfgIDDict
def Dispose_OperationActionState(reloadRefresh=False):
    # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
@@ -741,7 +810,7 @@
        for sendMapServerMsgDict in curActMapInfoDictList:
            
            state = 0 # 默认关闭
            stateJoin = 0 # 可参与状态
            stateJoin = ShareDefine.ActStateJoin_None # 可参与状态,0-参与前;1-可参与;2-参与结束
            ipyData = None
            
            actNum = sendMapServerMsgDict.get(ShareDefine.ActKey_ActNum, 0)
@@ -772,10 +841,12 @@
                        for jIndex, joinStartDateTime in enumerate(joinStartTimeList):
                            endJoinDateTime = joinEndTimeList[jIndex]
                            if joinStartDateTime <= curDateTime < endJoinDateTime:
                                stateJoin = state
                                stateJoin = ShareDefine.ActStateJoin_Start
                                break
                            elif curDateTime >= endJoinDateTime:
                                stateJoin = ShareDefine.ActStateJoin_End
                    else:
                        stateJoin = state
                        stateJoin = ShareDefine.ActStateJoin_Start if state else ShareDefine.ActStateJoin_None
                        
                    # 全服广播提示信息
                    if curDateTime in notifyDict:
@@ -817,6 +888,12 @@
                if dbActID:
                    if actName == ShareDefine.OperationActionName_BossTrial:
                        PlayerActBossTrial.OnActEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_HorsePetTrain:
                        PlayerActHorsePetTrain.OnActEnd(actNum, ipyData, dayIndex)
                        
                if curActID:
                    if actName in ShareDefine.NeedWorldLVOperationActNameList:
@@ -847,6 +924,14 @@
                        PlayerActGarbageSorting.OnActStart(actNum)
                    elif actName == ShareDefine.OperationActionName_BossTrial:
                        PlayerActBossTrial.OnActStart(actNum)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActStart(actNum, ipyData)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActStart(actNum, ipyData)
                    elif actName == ShareDefine.OperationActionName_HorsePetTrain:
                        PlayerActHorsePetTrain.OnActStart(actNum, ipyData)
                    elif actName == ShareDefine.OperationActionName_FamilyCTGAssist:
                        PlayerActFamilyCTGAssist.OnActStart(actNum)
                else:
                    if actName == ShareDefine.OperationActionName_GarbageSorting:
                        PlayerActGarbageSorting.OnActEnd(actNum)
@@ -854,6 +939,34 @@
            else:
                GameWorld.Log("    dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID))
                
            # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等
            if state:
                if actName == ShareDefine.OperationActionName_BossTrial:
                    PlayerActBossTrial.OnActInStateRefresh(actNum, ipyData, dayIndex)
                elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                    PlayerActXianXiaMJ.OnActInStateRefresh(actNum, ipyData)
                elif actName == ShareDefine.OperationActionName_Gubao:
                    PlayerActGubao.OnActInStateRefresh(actNum, ipyData)
                elif actName == ShareDefine.OperationActionName_HorsePetTrain:
                    PlayerActHorsePetTrain.OnActInStateRefresh(actNum, ipyData)
            # 仅活动有配置参与时间段的会触发
            if curActID and dbActID == curActID and preStateJoin != stateJoin:
                GameWorld.Log("    参与状态变更: preStateJoin=%s,stateJoin=%s" % (preStateJoin, stateJoin))
                # 参与开始
                if stateJoin == ShareDefine.ActStateJoin_Start:
                    pass
                # 参与结束
                elif stateJoin == ShareDefine.ActStateJoin_End:
                    if actName == ShareDefine.OperationActionName_BossTrial:
                        PlayerActBossTrial.OnActJoinEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_XianXiaMJ:
                        PlayerActXianXiaMJ.OnActJoinEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_Gubao:
                        PlayerActGubao.OnActJoinEnd(actNum, ipyData, dayIndex)
                    elif actName == ShareDefine.OperationActionName_HorsePetTrain:
                        PlayerActHorsePetTrain.OnActJoinEnd(actNum, ipyData, dayIndex)
            if ipyData and actName in ShareDefine.NeedWorldLVOperationActNameList:
                actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActWorldLVKey)
                sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
@@ -987,7 +1100,7 @@
    curDateStr = GameWorld.ChangeTimeNumToStr(curTime, ChConfig.TYPE_Time_YmdFormat) # 当天日期
    
    openServerWeekday = GameWorldProcess.GetOpenServerWeekday() # 服务器开服时是星期几
    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 最大有效定制开服天
    maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1)
    GameWorld.Log("===== 加载今天日常活动信息 =====")
    GameWorld.Log("开服是星期%s, 开服第%s天, 当前星期%s" % (openServerWeekday, openServerDay, weekDay))
@@ -1001,7 +1114,7 @@
        customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("DailyActionCustom", openServerWeekday)
        if not customIpyDataList:
            customIpyDataList = []
        GameWorld.Log("    本周定制的开服日常活动条数: %s" % len(customIpyDataList))
        GameWorld.Log("    定制的开服日常活动条数: %s" % len(customIpyDataList))
        customIDList = []
        todayCustomIDList = []
        for customIpyData in customIpyDataList:
@@ -1015,8 +1128,8 @@
                customType = 1
                dailyTimeInfoList.append([customType, customIpyData.GetOpenTimeList(), customIpyData])
                GameWorld.Log("    增加本日开服日常活动信息: customType=%s,dailyID=%s,dataID=%s" % (customType, dailyID, dataID))
        GameWorld.Log("    本周定制的开服日常配置表ID列表: %s" % (customIDList))
        GameWorld.Log("    本周定制的开服日常活动ID列表: %s" % (customDailyIDList))
        GameWorld.Log("    定制的开服日常配置表ID列表: %s" % (customIDList))
        GameWorld.Log("    定制的开服日常活动ID列表: %s" % (customDailyIDList))
        GameWorld.Log("    今天定制的开服日常表ID列表=%s" % (todayCustomIDList))
    elif isMixServer and mixServerDay <= maxCustomServerDayMix:
        todayCustomIDList = [] # 今天定制的数据表ID
@@ -1305,7 +1418,7 @@
        GameWorld.ErrLog("获取开服是星期几数据错误!openServerWeekday=%s" % openServerWeekday)
        return []
    
    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) - openServerWeekday + 1 # 最大有效定制开服天
    curMaxCustomServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 最大有效定制开服天
    maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1)
    GameWorld.Log("===== 加载今天副本状态时间表 =====")
    GameWorld.Log("开服是星期%s, 开服第%s天, 当前星期%s,%s点%s分 !" % (openServerWeekday, openServerDay, curWeekDay, curHour, curMinute))
@@ -1314,15 +1427,15 @@
    
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    
    customMapIDList = [] # 本周有定制的副本数据地图ID列表
    customMapIDList = [] # 有定制的副本数据地图ID列表
    fbStateTimeInfoList = []
    # 暂固定前2周定制有效, 为方便GM命令测试,这里用开服天做判断,不用开服周
    if openServerDay <= curMaxCustomServerDay:
        customIpyDataList = IpyGameDataPY.GetIpyGameDataListNotLog("FBStateTimeCustom", openServerWeekday)
        if not customIpyDataList:
            customIpyDataList = []
        GameWorld.Log("    本周定制的开服副本活动条数: %s" % len(customIpyDataList))
        customIDList = [] # 本周定制的数据表ID
        GameWorld.Log("    定制的开服副本活动条数: %s" % len(customIpyDataList))
        customIDList = [] # 定制的数据表ID
        todayCustomIDList = [] # 今天定制的数据表ID
        for customIpyData in customIpyDataList:
            dataID = customIpyData.GetID()
@@ -1335,8 +1448,8 @@
                customType, startWeekDay, endWeekDay = 1, curWeekDay, curWeekDay
                fbStateTimeInfoList.append([customType, startWeekDay, endWeekDay, customIpyData])
                GameWorld.Log("    今天要处理的开服副本状态配置: customType=%s,dataID=%s" % (customType, dataID))
        GameWorld.Log("    本周定制的开服副本表ID列表: %s" % (customIDList))
        GameWorld.Log("    本周定制的开服副本地图列表: %s" % (customMapIDList))
        GameWorld.Log("    定制的开服副本表ID列表: %s" % (customIDList))
        GameWorld.Log("    定制的开服副本地图列表: %s" % (customMapIDList))
        GameWorld.Log("    今天定制的开服副本表ID列表=%s" % (todayCustomIDList))
    elif isMixServer and mixServerDay <= maxCustomServerDayMix:
        todayCustomIDList = [] # 今天定制的数据表ID
@@ -1364,7 +1477,7 @@
        dataMapID = fbStateTimeIpyData.GetDataMapID()
        # 是当天开服天定制活动的不处理常规活动
        if dataMapID in customMapIDList:
            GameWorld.Log("    dataID=%s,dataMapID=%s, 在本周定制的副本地图列表里,不处理!" % (dataID, dataMapID))
            GameWorld.Log("    dataID=%s,dataMapID=%s, 在定制的副本地图列表里,不处理!" % (dataID, dataMapID))
            continue
        # 暂不支持跨天的活动
        customType, startWeekDay, endWeekDay = 0, fbStateTimeIpyData.GetStartWeekday(), fbStateTimeIpyData.GetStartWeekday()