| | |
| | | if not starIpyData: |
| | | GameWorld.DebugAnswer(curPlayer, "不存在该古宝星级!gubaoID=%s,star=%s" % (gubaoID, star)) |
| | | return |
| | | gubaoType = ipyData.GetGubaoType() |
| | | quality = ipyData.GetGubaoQuality() |
| | | lvIpyData = IpyGameDataPY.GetIpyGameData("GubaoLV", quality, lv) |
| | | lvIpyData = IpyGameDataPY.GetIpyGameData("GubaoLV", gubaoType, quality, lv) |
| | | if not lvIpyData: |
| | | GameWorld.DebugAnswer(curPlayer, "不存在该古宝品质等级!gubaoID=%s,quality=%s,lv=%s" % (gubaoID, quality, lv)) |
| | | GameWorld.DebugAnswer(curPlayer, "不存在该古宝品质等级!gubaoID=%s,gubaoType=%s,quality=%s,lv=%s" % (gubaoID, gubaoType, quality, lv)) |
| | | return |
| | | GameWorld.DebugAnswer(curPlayer, "设置古宝:%s,等级(%s),星(%s)" % (gubaoID, lv, star)) |
| | | PlayerGubao.SetGubaoLVInfo(curPlayer, gubaoID, lv, star) |