xdh
2019-04-13 10a2b69436a1ebb09fa49a339655e150bfda70a8
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -37,7 +37,6 @@
import PlayerBillboard
import PlayerExam
import PlayerControl
import PlayerRecall
import PlayerFamilyAction
import PlayerUniversalGameRec
import PlayerFamily
@@ -48,12 +47,12 @@
import PlayerFB
import UpdatePlayerName
import PlayerFamilyBoss
import PlayerManorWar
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
import PlayerFamilyRedPacket
import PlayerFBHelpBattle
import PlayerHorsePetBoss
#import PlayerFamilyStore
import PlayerFamilySWRH
import GameWorldProcess
@@ -513,6 +512,21 @@
        PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
        return
    
    if callName == "DynamicLineMapOpen":
        realMapID, copyMapID = eval(resultName)
        PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID)
        return
    if callName == "DynamicLineMapClose":
        realMapID, copyMapID = eval(resultName)
        PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID)
        return
    if callName == "DynamicLineMapInitOK":
        realMapID, copyMapCount = eval(resultName)
        PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount)
        return
    if callName == "CommMapServerInitOK":
        dataMapID, lineID, realMapID, copyMapID = eval(resultName)
        PyGameData.g_commMapLineInfo[(dataMapID, lineID)] = (realMapID, copyMapID)
@@ -544,11 +558,6 @@
        msg, msgList = eval(resultName)
        
        PlayerControl.TeamNotify(teamID, msg, msgList)
        return
    if callName == 'ReveiveRecallAward':
        #召回奖励领取情况
        PlayerRecall.ReveiveRecallAwardResult(srcPlayerID, resultName)
        return
    
    if callName == "NotifyTruckDestroy":
@@ -657,16 +666,6 @@
                
        return
    
    # 领地争夺战拔旗消耗
    if callName =="ManorWarGetFlagCost":
        PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
        return
    # 领地争夺战获胜战盟
    if callName =="ManorWarWinner":
        PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
        return
    # 战盟副本boss开始、被击杀
    if callName =="FamilyBossFBState":
        PlayerFamilyBoss.FamilyBossOnKilled(eval(resultName), tick)
@@ -709,16 +708,6 @@
    # 全局击杀数统计
    if callName =="GlobalKillCount":
        GameWorldProcess.UpdGlobalKillCount(eval(resultName))
        return
    # 新手指导员天数
    if callName =="FreshmanGuiderDay":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        guiderDay = eval(resultName)[0]
        PlayerControl.SetFreshmanGuiderDay(curPlayer, guiderDay)
        return
    
    #生成仙盟红包
@@ -844,6 +833,10 @@
    if callName =="AllFamilyBossOver":
        PlayerFamilyBoss.AllFamilyBossKilled()
        return
    #骑宠BOSS结束
    if callName =="HorsePetBossOver":
        PlayerHorsePetBoss.HorsePetBossKilled(int(resultName))
        return
    
#---return分割线-----------------------------------------------------------------
@@ -888,10 +881,6 @@
            return
        resultName = '%s' % ret
        
    if callName == 'SendInviteCode':
        #邀请码验证回复
        resultName = PlayerRecall.PlayerRecall_InviteCode(srcPlayerID, pack.GetQueryID())
    if callName == 'OpenServerCampaignAward':
        #可否领取开服活动奖励
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
@@ -920,14 +909,6 @@
#        if not curPlayer:
#            return
#        resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick)
    # 玩家天梯奖励
    if callName == "HighLadderReward":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        import HighLadder
        needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName))
        if not needResult:
            return
        
    srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)