| | |
| | | CDBPlayerRefresh_Water, # ˮ
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| | | CDBPlayerRefresh_Fire, # 火
|
| | | CDBPlayerRefresh_Earth, # 土 205
|
| | | ) = range(146, 206)
|
| | | CDBPlayerRefresh_NormalHurt, # 属性普通攻击增伤:普通攻击附加的固定值伤害 206
|
| | | CDBPlayerRefresh_NormalHurtPer, # 属性普通攻击加成:普通攻击附加的伤害百分比 207
|
| | | CDBPlayerRefresh_FabaoHurt, # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
|
| | | CDBPlayerRefresh_FabaoHurtPer, # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
|
| | | ) = range(146, 210)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
|
| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
|
| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
|
| | | CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
|
| | |
|
| | | # 子服发送跨服信息定义
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| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
|