ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4519.py
@@ -1,7 +1,7 @@ #!/usr/bin/python # -*- coding: GBK -*- # # @todo: 进入濒死状态 血量为1, 不触发技能 # @todo: 进入濒死状态 血量为1 # # @author: Alee # @date 2017-12-9 下午09:41:44 @@ -30,12 +30,15 @@ return False attacker.SetHP(1) return False # False 可用于多次触发不死的作用 return True if passiveEffect.GetEffectValue(1) else False def GetSkillData(passiveEffect): return skillID = passiveEffect.GetEffectValue(1) return GameWorld.GetGameData().GetSkillBySkillID(skillID) def AfterUsePassiveSkill(attacker, defender, passiveEffect, tick): return