| | |
| | | import PlayerChangeJob
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| | | import PlayerGuaji
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| | | import PlayerFace
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| | | import PlayerChatBox
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| | | import PlayerXiangong
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| | | import PlayerMineArea
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| | | import PlayerActLoginNew
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| | |
| | | PlayerLuckyTreasure.OnLogin(curPlayer)
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| | | # 小助手
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| | | SyncLittleHelper(curPlayer)
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| | | # 聊天气泡框
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| | | SyncChatBubbleBoxState(curPlayer)
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| | | # 副本助战
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| | | FBHelpBattle.DoPlayerLogin(curPlayer)
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| | | # 聚魂
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| | |
| | | pass
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| | |
|
| | | else:
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| | | PlayerChatBox.OnPlayerLogin(curPlayer)
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| | | PlayerFace.OnPlayerLogin(curPlayer)
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| | | PlayerXiangong.OnPlayerLogin(curPlayer)
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| | | PlayerGubao.OnPlayerLogin(curPlayer)
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| | |
| | | return
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| | |
|
| | | curPlayer.SetSetting(setting)
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| | | return
|
| | |
|
| | | #// A2 30 设置聊天气泡框 #tagCMSetChatBubbleBox
|
| | | #
|
| | | #struct tagCMSetChatBubbleBox
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| | | #{
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| | | # tagHead Head;
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| | | # BYTE BubbleBoxType; //气泡框类型
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| | | #};
|
| | | def OnSetChatBubbleBox(index, clientData, tick):
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| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | useBoxID = clientData.BubbleBoxType
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| | | GameWorld.DebugLog("设置使用的聊天气泡框ID: useBoxID=%s" % useBoxID, curPlayer.GetPlayerID())
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| | | |
| | | ipyData = IpyGameDataPY.GetIpyGameData("ChatBubbleBox", useBoxID)
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| | | if not ipyData:
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| | | return
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| | | |
| | | curBoxState = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ChatBubbleBoxState, useBoxID)
|
| | | if not curBoxState:
|
| | | needLV = ipyData.GetNeedLV()
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| | | if needLV and curPlayer.GetLV() < needLV:
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| | | GameWorld.DebugLog(" 等级不足,无法使用该气泡框!needLV=%s" % needLV, curPlayer.GetPlayerID())
|
| | | return
|
| | | |
| | | needVIPLVGift = ipyData.GetNeedVIPLVGift() # 兼容已购买VIP礼包的老号用
|
| | | if needVIPLVGift:
|
| | | record = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_VipAwardRecord)
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| | | hasBuy = record & pow(2, needVIPLVGift)
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| | | if not hasBuy:
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| | | GameWorld.DebugLog(" 未购买VIP礼包,无法使用该气泡框!needVIPLVGift=%s" % needVIPLVGift, curPlayer.GetPlayerID())
|
| | | return
|
| | | |
| | | PlayerControl.SetChatBubbleBox(curPlayer, useBoxID)
|
| | | return
|
| | |
|
| | | def DoActivateChatBubbleBox(curPlayer, boxID):
|
| | | ## 激活聊天气泡框
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| | | ipyData = IpyGameDataPY.GetIpyGameData("ChatBubbleBox", boxID)
|
| | | if not ipyData:
|
| | | return
|
| | | GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_PDict_ChatBubbleBoxState, boxID, 1)
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| | | SyncChatBubbleBoxState(curPlayer)
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| | | return True
|
| | |
|
| | | def SyncChatBubbleBoxState(curPlayer):
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| | | ## 同步聊天气泡框状态
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| | | boxState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChatBubbleBoxState % 0)
|
| | | if not boxState:
|
| | | return
|
| | | boxStatePack = ChPyNetSendPack.tagMCChatBubbleBoxState()
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| | | boxStatePack.BoxState = boxState
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| | | NetPackCommon.SendFakePack(curPlayer, boxStatePack)
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| | | return
|
| | |
|
| | | #// A2 29 设置小助手 #tagCMSetLittleHelper
|