xdh
2019-02-13 138da603366e97015073a44d8c1b5ed671ea4f5b
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -490,6 +490,20 @@
                        ("DWORD", "Rank", 1),
                        ("dict", "Award", 0),
                        ),
                "ActLuckyTreasure":(
                        ("DWORD", "CfgID", 1),
                        ("char", "ActMark", 0),
                        ("list", "PlatformList", 0),
                        ("list", "ServerIDList", 0),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("dict", "NotifyInfoStart", 0),
                        ("dict", "NotifyInfoEnd", 0),
                        ("list", "NotifyInfoLoop", 0),
                        ("WORD", "LVLimit", 0),
                        ),
                }
@@ -1453,6 +1467,35 @@
    def GetWorldLvNum(self): return self.WorldLvNum # 世界等级档
    def GetRank(self): return self.Rank # 排名
    def GetAward(self): return self.Award # 奖励 {"职业":[[物品ID,个数,是否绑定],...], ...}
# 幸运鉴宝活动时间表
class IPY_ActLuckyTreasure():
    def __init__(self):
        self.CfgID = 0
        self.ActMark = ""
        self.PlatformList = []
        self.ServerIDList = []
        self.StartDate = ""
        self.EndDate = ""
        self.ResetType = 0
        self.NotifyInfoStart = {}
        self.NotifyInfoEnd = {}
        self.NotifyInfoLoop = []
        self.LVLimit = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetActMark(self): return self.ActMark # 活动组标记
    def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
    def GetServerIDList(self): return self.ServerIDList # 服务器ID列表
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
    def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
    def GetLVLimit(self): return self.LVLimit # 限制等级
def Log(msg, playerID=0, par=0):
@@ -1564,6 +1607,8 @@
        self.ipyActNewFairyCeremonyLen = len(self.ipyActNewFairyCeremonyCache)
        self.ipyNewUniquenessArriveCache = self.__LoadFileData("NewUniquenessArrive", IPY_NewUniquenessArrive)
        self.ipyNewUniquenessArriveLen = len(self.ipyNewUniquenessArriveCache)
        self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
        self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -1816,6 +1861,8 @@
    def GetActNewFairyCeremonyByIndex(self, index): return self.ipyActNewFairyCeremonyCache[index]
    def GetNewUniquenessArriveCount(self): return self.ipyNewUniquenessArriveLen
    def GetNewUniquenessArriveByIndex(self, index): return self.ipyNewUniquenessArriveCache[index]
    def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData