xdh
2019-02-13 138da603366e97015073a44d8c1b5ed671ea4f5b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1354,6 +1354,25 @@
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ),
                "ActLuckyTreasure":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ("WORD", "LuckyPoint", 0),
                        ),
                "LuckyTreasureTemplate":(
                        ("BYTE", "TemplateID", 1),
                        ("list", "WorldLVLimit", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ),
                }
@@ -4134,6 +4153,46 @@
    def GetAttrIDList(self): return self.AttrIDList # 属性ID列表
    def GetAttrValueList(self): return self.AttrValueList # 属性值列表
# 幸运鉴宝活动时间表
class IPY_ActLuckyTreasure():
    def __init__(self):
        self.CfgID = 0
        self.StartDate = ""
        self.EndDate = ""
        self.ResetType = 0
        self.LVLimit = 0
        self.TemplateID = 0
        self.LuckyPoint = 0
        return
    def GetCfgID(self): return self.CfgID # 配置ID
    def GetStartDate(self): return self.StartDate # 开启日期
    def GetEndDate(self): return self.EndDate # 结束日期
    def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
    def GetLVLimit(self): return self.LVLimit # 限制等级
    def GetTemplateID(self): return self.TemplateID # 模板编号
    def GetLuckyPoint(self): return self.LuckyPoint # 总幸运值
# 幸运鉴宝库模板表
class IPY_LuckyTreasureTemplate():
    def __init__(self):
        self.TemplateID = 0
        self.WorldLVLimit = []
        self.ItemID = 0
        self.ItemCnt = 0
        self.IsBind = 0
        self.Weight = 0
        return
    def GetTemplateID(self): return self.TemplateID # 模板ID
    def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
    def GetItemID(self): return self.ItemID # 物品ID
    def GetItemCnt(self): return self.ItemCnt # 物品数量
    def GetIsBind(self): return self.IsBind # 是否绑定
    def GetWeight(self): return self.Weight # 权重
def Log(msg, playerID=0, par=0):
    LogUI.Msg("%s\t%s\t%s" % (par, playerID, msg))
@@ -4420,6 +4479,10 @@
        self.ipyNewAllPeoplePartyAwardLen = len(self.ipyNewAllPeoplePartyAwardCache)
        self.ipyZhuXianStoneAttrCache = self.__LoadFileData("ZhuXianStoneAttr", IPY_ZhuXianStoneAttr)
        self.ipyZhuXianStoneAttrLen = len(self.ipyZhuXianStoneAttrCache)
        self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
        self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
        self.ipyLuckyTreasureTemplateCache = self.__LoadFileData("LuckyTreasureTemplate", IPY_LuckyTreasureTemplate)
        self.ipyLuckyTreasureTemplateLen = len(self.ipyLuckyTreasureTemplateCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
        Log("IPY_DataMgr InitOK!")
        return
@@ -4848,6 +4911,10 @@
    def GetNewAllPeoplePartyAwardByIndex(self, index): return self.ipyNewAllPeoplePartyAwardCache[index]
    def GetZhuXianStoneAttrCount(self): return self.ipyZhuXianStoneAttrLen
    def GetZhuXianStoneAttrByIndex(self, index): return self.ipyZhuXianStoneAttrCache[index]
    def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
    def GetLuckyTreasureTemplateCount(self): return self.ipyLuckyTreasureTemplateLen
    def GetLuckyTreasureTemplateByIndex(self, index): return self.ipyLuckyTreasureTemplateCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData