ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -66,6 +66,13 @@
    if defenderCampType == ChConfig.CampType_Justice:
        return ChConfig.Type_Relation_Friend, ChConfig.Def_PASysMessage_None
    
    #私有木桩只能自己打自己的
    if curTagNormalNPC.GetType() in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]:
        summonPlayerID = curTagNormalNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
        if curPlayer.GetPlayerID() != summonPlayerID:
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
        return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
    return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
## 攻击