ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
@@ -70,7 +70,8 @@
    
    #私有木桩只能自己打自己的
    if curTagSummonNPC.GetType() in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]:
        if not GameWorld.IsSameObj(curPlayer, curTagPlayer):
        summonPlayerID = curTagSummonNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
        if curPlayer.GetPlayerID() != summonPlayerID:
            return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
        return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None