| | |
| | | return
|
| | |
|
| | | if dropItemNPCID:
|
| | | serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
|
| | | mapID = GameWorld.GetGameWorld().GetMapID()
|
| | | NPCCommon.SendGameServerGoodItemRecord(mapID, dropItemNPCID, curPlayer.GetName(), |
| | | curPlayer.GetPlayerID(), curItemID, equipInfo, serverGroupID)
|
| | | lineID = 0 if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull else PlayerControl.GetFBFuncLineID(curPlayer)
|
| | | NPCCommon.SendGameServerGoodItemRecord(curPlayer, mapID, lineID, dropItemNPCID, curItemID, equipInfo)
|
| | |
|
| | | # 不需要队伍提示
|
| | | #=======================================================================
|
| | |
| | | ChConfig.Def_Effect_ChatBubbleBox:"Item_ChatBubbleBox", # 激活聊天气泡框
|
| | | ChConfig.Def_Effect_ItemGiveWeekPartyPoint:"Item_WeekPartyPoint", # 增加活动巡礼积分
|
| | | ChConfig.Def_Effect_ItemGiveWeekPartyPoint1:"Item_WeekPartyPoint", # 增加活动巡礼积分
|
| | | #ChConfig.Def_Effect_AddZhenQiByTimes:"Item_AddZhenQiByTimes", # 增加真气按一天使用次数减少
|
| | | #ChConfig.Def_Effect_AddPrestige:"Item_AddPrestige", # 给人物威望
|
| | | ChConfig.Def_Effect_AddRealmExpRate:"Item_AddRealmExpRate", # 增加聚灵效率
|
| | | ChConfig.Def_Effect_TouchMission:"Item_TouchMission", # 触发任务接口
|
| | | #ChConfig.Def_Effect_FamilyImpeach:"Item_FamilyImpeach", # 弹劾符
|
| | | #ChConfig.Def_Effect_ClothesCoatSkin:"Item_ClothesCoatSkin", #激活时装皮肤
|
| | | #ChConfig.Def_Effect_AddOfficialExp:"Item_AddOfficialExp", # 增加爵位经验
|