ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -313,6 +313,7 @@ else: maxPoint = IpyGameDataPY.GetFuncCfg('ImmortalDomainActivePoint', 1) if maxPoint and curPoint >= maxPoint: GameWorld.DebugLog("可消耗的活跃点超出上限,不增加! curPoint=%s,maxPoint=%s" % (curPoint, maxPoint)) return updPoint = curPoint + addValue __SetPDictValue(curPlayer, ChConfig.Def_PDict_ActivityCanCostTotalPoint, updPoint)