xdh
2019-07-04 1579f778ac32e4a62e830f52611715c5c7c5a307
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py
@@ -41,7 +41,7 @@
import GameMap
import collections
import PassiveBuffEffMng
import EffGetSet
import ChEquip
import SkillShell
import FBCommon
import IpyGameDataPY
@@ -2134,6 +2134,7 @@
            return
        
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementID % mainSkillID, selectSkillID)
        ChEquip.ChangeEquipfacadeByLingGen(curPlayer)
        if curElementSkillID and curElementSkillID != selectSkillID:
            #原技能删除
            skillManager.DeleteSkillBySkillTypeID(curElementSkillID)
@@ -2192,6 +2193,7 @@
            ipyData = IpyGameDataPY.GetIpyGameData('SkillElement', skillTypeID)
            mainSkillID = ipyData.GetMainSkillID()
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementID % mainSkillID, 0)
            ChEquip.ChangeEquipfacadeByLingGen(curPlayer)
            isNotify = True
    else:
        for _ in xrange(updSkillLV-curSkillLV):