|  |  | 
 |  |  |                         ("dict", "EquipColorMaxDropCount", 0),
 | 
 |  |  |                         ("dict", "EquipColorSuitInfo", 0),
 | 
 |  |  |                         ("dict", "EquipPartKeyRateInfo", 0),
 | 
 |  |  |                         ("BYTE", "ColorSuitPartOptimization", 0),
 | 
 |  |  |                         ("dict", "KillCountDropEquipPub", 0),
 | 
 |  |  |                         ("dict", "ItemIDDropRate", 0),
 | 
 |  |  |                         ("dict", "ItemIDMaxDropCount", 0),
 | 
 |  |  | 
 |  |  |         self.EquipColorMaxDropCount = {}
 | 
 |  |  |         self.EquipColorSuitInfo = {}
 | 
 |  |  |         self.EquipPartKeyRateInfo = {}
 | 
 |  |  |         self.ColorSuitPartOptimization = 0
 | 
 |  |  |         self.KillCountDropEquipPub = {}
 | 
 |  |  |         self.ItemIDDropRate = {}
 | 
 |  |  |         self.ItemIDMaxDropCount = {}
 | 
 |  |  | 
 |  |  |     def GetEquipColorMaxDropCount(self): return self.EquipColorMaxDropCount # 装备颜色最大掉落物品数 {颜色:上限数量,...}
 | 
 |  |  |     def GetEquipColorSuitInfo(self): return self.EquipColorSuitInfo # 装备颜色对应套装概率 {颜色:套装概率, ...}
 | 
 |  |  |     def GetEquipPartKeyRateInfo(self): return self.EquipPartKeyRateInfo # 装备部位集合信息 {(颜色,是否套装):部位集合key, ...}
 | 
 |  |  |     def GetColorSuitPartOptimization(self): return self.ColorSuitPartOptimization # 部位颜色套评分优选掉落,十位代表颜色,个位代表套装
 | 
 |  |  |     def GetKillCountDropEquipPub(self): return self.KillCountDropEquipPub # 第x次击杀附加必掉装备 {次数:[阶,颜色,是否套装,部位集合key], ...}
 | 
 |  |  |     def GetItemIDDropRate(self): return self.ItemIDDropRate # 指定物品ID掉率信息 {物品ID:概率, ...}
 | 
 |  |  |     def GetItemIDMaxDropCount(self): return self.ItemIDMaxDropCount # 指定物品ID最大掉落个数,没配默认1次 {物品ID:随机次数,...}
 |