ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerPackData.py
@@ -211,7 +211,7 @@
                continue
            cnt += 1
            savaData += dataObj.dbPlayerPackData.getBuffer()
            if cnt >= 200:
            if cnt >= 10:
                break
            
        GameWorld.Log("Save DBPlayerPackData count :%s len=%s" % (cnt, len(savaData)))