ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IPY_GameObj.py
@@ -288,6 +288,7 @@
    def GetObjID(self): return _IPY_GameObj.IPY_HurtObj_GetObjID(self)
    def GetAttackType(self): return _IPY_GameObj.IPY_HurtObj_GetAttackType(self)
    def GetHurtHP(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHP(self)
    def GetHurtHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetHurtHPEx(self)
    def GetCurHP(self): return _IPY_GameObj.IPY_HurtObj_GetCurHP(self)
    def GetCurHPEx(self): return _IPY_GameObj.IPY_HurtObj_GetCurHPEx(self)
    def SetObjType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetObjType(self, *args)
@@ -295,7 +296,6 @@
    def SetAttackType(self, *args): return _IPY_GameObj.IPY_HurtObj_SetAttackType(self, *args)
    def SetHurtHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetHurtHP(self, *args)
    def SetCurHP(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHP(self, *args)
    def SetCurHPEx(self, *args): return _IPY_GameObj.IPY_HurtObj_SetCurHPEx(self, *args)
    def Clear(self): return _IPY_GameObj.IPY_HurtObj_Clear(self)
IPY_HurtObj_swigregister = _IPY_GameObj.IPY_HurtObj_swigregister
IPY_HurtObj_swigregister(IPY_HurtObj)
@@ -423,6 +423,7 @@
    def GetID(self): return _IPY_GameObj.IPY_GameObj_GetID(self)
    def GetIndex(self): return _IPY_GameObj.IPY_GameObj_GetIndex(self)
    def GetHP(self): return _IPY_GameObj.IPY_GameObj_GetHP(self)
    def GetHPEx(self): return _IPY_GameObj.IPY_GameObj_GetHPEx(self)
    def Move(self, *args): return _IPY_GameObj.IPY_GameObj_Move(self, *args)
    def ChangePos(self, *args): return _IPY_GameObj.IPY_GameObj_ChangePos(self, *args)
    def StopMove(self): return _IPY_GameObj.IPY_GameObj_StopMove(self)
@@ -443,6 +444,8 @@
    def GetVisible(self): return _IPY_GameObj.IPY_GameObj_GetVisible(self)
    def SetIsBlind(self, *args): return _IPY_GameObj.IPY_GameObj_SetIsBlind(self, *args)
    def GetIsBlind(self): return _IPY_GameObj.IPY_GameObj_GetIsBlind(self)
    def SetSightLevel(self, *args): return _IPY_GameObj.IPY_GameObj_SetSightLevel(self, *args)
    def GetSightLevel(self): return _IPY_GameObj.IPY_GameObj_GetSightLevel(self)
    def CanSeeOther(self, *args): return _IPY_GameObj.IPY_GameObj_CanSeeOther(self, *args)
    def RefreshView(self): return _IPY_GameObj.IPY_GameObj_RefreshView(self)
    def UpdatePos(self): return _IPY_GameObj.IPY_GameObj_UpdatePos(self)
@@ -826,6 +829,7 @@
    def SetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SetProperty(self, *args)
    def AddProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_AddProperty(self, *args)
    def DelProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_DelProperty(self, *args)
    def SubProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SubProperty(self, *args)
    def GetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_GetProperty(self, *args)
    def ClearProperty(self): return _IPY_GameObj.IPY_RoleMission_ClearProperty(self)
    def GetPropertyCount(self): return _IPY_GameObj.IPY_RoleMission_GetPropertyCount(self)
@@ -907,22 +911,6 @@
IPY_Friend_swigregister = _IPY_GameObj.IPY_Friend_swigregister
IPY_Friend_swigregister(IPY_Friend)
class IPY_Account(_object):
    __swig_setmethods__ = {}
    __setattr__ = lambda self, name, value: _swig_setattr(self, IPY_Account, name, value)
    __swig_getmethods__ = {}
    __getattr__ = lambda self, name: _swig_getattr(self, IPY_Account, name)
    def __init__(self, *args, **kwargs): raise AttributeError("No constructor defined - class is abstract")
    __repr__ = _swig_repr
    def GetOperator(self): return _IPY_GameObj.IPY_Account_GetOperator(self)
    def GetAreaID(self): return _IPY_GameObj.IPY_Account_GetAreaID(self)
    def GetGeTuiClientID(self): return _IPY_GameObj.IPY_Account_GetGeTuiClientID(self)
    def GetLastLoginTime(self): return _IPY_GameObj.IPY_Account_GetLastLoginTime(self)
    __swig_destroy__ = _IPY_GameObj.delete_IPY_Account
    __del__ = lambda self : None;
IPY_Account_swigregister = _IPY_GameObj.IPY_Account_swigregister
IPY_Account_swigregister(IPY_Account)
class IPY_Player(IPY_GameObj):
    __swig_setmethods__ = {}
    for _s in [IPY_GameObj]: __swig_setmethods__.update(getattr(_s,'__swig_setmethods__',{}))
@@ -949,6 +937,7 @@
    def GetName(self): return _IPY_GameObj.IPY_Player_GetName(self)
    def GetSex(self): return _IPY_GameObj.IPY_Player_GetSex(self)
    def GetFace(self): return _IPY_GameObj.IPY_Player_GetFace(self)
    def SetFace(self, *args): return _IPY_GameObj.IPY_Player_SetFace(self, *args)
    def GetJob(self): return _IPY_GameObj.IPY_Player_GetJob(self)
    def GetReincarnationLv(self): return _IPY_GameObj.IPY_Player_GetReincarnationLv(self)
    def GetLV(self): return _IPY_GameObj.IPY_Player_GetLV(self)
@@ -976,7 +965,9 @@
    def GetPosY(self): return _IPY_GameObj.IPY_Player_GetPosY(self)
    def GetState(self): return _IPY_GameObj.IPY_Player_GetState(self)
    def GetMaxHP(self): return _IPY_GameObj.IPY_Player_GetMaxHP(self)
    def GetMaxHPEx(self): return _IPY_GameObj.IPY_Player_GetMaxHPEx(self)
    def GetHP(self): return _IPY_GameObj.IPY_Player_GetHP(self)
    def GetHPEx(self): return _IPY_GameObj.IPY_Player_GetHPEx(self)
    def GetMaxMP(self): return _IPY_GameObj.IPY_Player_GetMaxMP(self)
    def GetMP(self): return _IPY_GameObj.IPY_Player_GetMP(self)
    def GetXP(self): return _IPY_GameObj.IPY_Player_GetXP(self)
@@ -1210,6 +1201,7 @@
    def GetAutoSkillID(self): return _IPY_GameObj.IPY_Player_GetAutoSkillID(self)
    def ClearAutoAtk(self): return _IPY_GameObj.IPY_Player_ClearAutoAtk(self)
    def SetSetting(self, *args): return _IPY_GameObj.IPY_Player_SetSetting(self, *args)
    def GetSetting(self): return _IPY_GameObj.IPY_Player_GetSetting(self)
    def ChangeEquip(self, *args): return _IPY_GameObj.IPY_Player_ChangeEquip(self, *args)
    def Sync_UnEquipItem(self, *args): return _IPY_GameObj.IPY_Player_Sync_UnEquipItem(self, *args)
    def SetMoveType(self, *args): return _IPY_GameObj.IPY_Player_SetMoveType(self, *args)
@@ -1545,6 +1537,7 @@
    def GetTotalSoulPropretyLV(self): return _IPY_GameObj.IPY_Player_GetTotalSoulPropretyLV(self)
    def SetTotalSoulPropretyLV(self, *args): return _IPY_GameObj.IPY_Player_SetTotalSoulPropretyLV(self, *args)
    def GetFightPower(self): return _IPY_GameObj.IPY_Player_GetFightPower(self)
    def GetFightPowerEx(self): return _IPY_GameObj.IPY_Player_GetFightPowerEx(self)
    def SetFightPower(self, *args): return _IPY_GameObj.IPY_Player_SetFightPower(self, *args)
    def GetSlashRate(self): return _IPY_GameObj.IPY_Player_GetSlashRate(self)
    def SetSlashRate(self, *args): return _IPY_GameObj.IPY_Player_SetSlashRate(self, *args)
@@ -1637,6 +1630,7 @@
    def GetGMOperManager(self): return _IPY_GameObj.IPY_Player_GetGMOperManager(self)
    def GetIsConfronting(self): return _IPY_GameObj.IPY_Player_GetIsConfronting(self)
    def SetIsConfronting(self, *args): return _IPY_GameObj.IPY_Player_SetIsConfronting(self, *args)
    def SetForbiddenSyncClientState(self, *args): return _IPY_GameObj.IPY_Player_SetForbiddenSyncClientState(self, *args)
    def GetGMForbidenFight(self): return _IPY_GameObj.IPY_Player_GetGMForbidenFight(self)
    def SetGMForbidenFight(self, *args): return _IPY_GameObj.IPY_Player_SetGMForbidenFight(self, *args)
    def GetGMForbidenTalk(self): return _IPY_GameObj.IPY_Player_GetGMForbidenTalk(self)
@@ -1676,6 +1670,7 @@
    def SetClientMoveTick(self, *args): return _IPY_GameObj.IPY_Player_SetClientMoveTick(self, *args)
    def Sync_ClientTick(self): return _IPY_GameObj.IPY_Player_Sync_ClientTick(self)
    def PushSaveData(self): return _IPY_GameObj.IPY_Player_PushSaveData(self)
    def RealTimeBackupSinglePlayerLogic(self, *args): return _IPY_GameObj.IPY_Player_RealTimeBackupSinglePlayerLogic(self, *args)
    def Sync_FbSystemMessage(self, *args): return _IPY_GameObj.IPY_Player_Sync_FbSystemMessage(self, *args)
    def Sync_ShowFbBillboard(self): return _IPY_GameObj.IPY_Player_Sync_ShowFbBillboard(self)
    def Interface_SaveCard(self, *args): return _IPY_GameObj.IPY_Player_Interface_SaveCard(self, *args)
@@ -1770,6 +1765,18 @@
    def SetExAttr13(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr13(self, *args)
    def GetExAttr14(self): return _IPY_GameObj.IPY_Player_GetExAttr14(self)
    def SetExAttr14(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr14(self, *args)
    def GetExAttr15(self): return _IPY_GameObj.IPY_Player_GetExAttr15(self)
    def SetExAttr15(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr15(self, *args)
    def GetExAttr16(self): return _IPY_GameObj.IPY_Player_GetExAttr16(self)
    def SetExAttr16(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr16(self, *args)
    def GetExAttr17(self): return _IPY_GameObj.IPY_Player_GetExAttr17(self)
    def SetExAttr17(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr17(self, *args)
    def GetExAttr18(self): return _IPY_GameObj.IPY_Player_GetExAttr18(self)
    def SetExAttr18(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr18(self, *args)
    def GetExAttr19(self): return _IPY_GameObj.IPY_Player_GetExAttr19(self)
    def SetExAttr19(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr19(self, *args)
    def GetExAttr20(self): return _IPY_GameObj.IPY_Player_GetExAttr20(self)
    def SetExAttr20(self, *args): return _IPY_GameObj.IPY_Player_SetExAttr20(self, *args)
    def GetFaction(self): return _IPY_GameObj.IPY_Player_GetFaction(self)
    def SetFaction(self, *args): return _IPY_GameObj.IPY_Player_SetFaction(self, *args)
    def GetInfamyValue(self): return _IPY_GameObj.IPY_Player_GetInfamyValue(self)
@@ -1872,6 +1879,8 @@
    def GetVsRoomId(self): return _IPY_GameObj.IPY_Player_GetVsRoomId(self)
    def GetModelMark(self): return _IPY_GameObj.IPY_Player_GetModelMark(self)
    def SetModelMark(self, *args): return _IPY_GameObj.IPY_Player_SetModelMark(self, *args)
    def GetRoleType(self): return _IPY_GameObj.IPY_Player_GetRoleType(self)
    def SetRoleType(self, *args): return _IPY_GameObj.IPY_Player_SetRoleType(self, *args)
    def SetMapTransferUserData(self, *args): return _IPY_GameObj.IPY_Player_SetMapTransferUserData(self, *args)
    def GetMapTransferUserData(self): return _IPY_GameObj.IPY_Player_GetMapTransferUserData(self)
    def SetLastOrderId(self, *args): return _IPY_GameObj.IPY_Player_SetLastOrderId(self, *args)
@@ -1887,12 +1896,20 @@
    def SendUpdateNewGuyCardState(self, *args): return _IPY_GameObj.IPY_Player_SendUpdateNewGuyCardState(self, *args)
    def GetOrderID(self): return _IPY_GameObj.IPY_Player_GetOrderID(self)
    def GetOrderInfo(self): return _IPY_GameObj.IPY_Player_GetOrderInfo(self)
    def GetExtras(self): return _IPY_GameObj.IPY_Player_GetExtras(self)
    def GetOrderAmount(self): return _IPY_GameObj.IPY_Player_GetOrderAmount(self)
    def SendDBFinishRecharge(self, *args): return _IPY_GameObj.IPY_Player_SendDBFinishRecharge(self, *args)
    def SendDBQueryRecharge(self): return _IPY_GameObj.IPY_Player_SendDBQueryRecharge(self)
    def GetMergePlayerData(self): return _IPY_GameObj.IPY_Player_GetMergePlayerData(self)
    def GetPackData(self): return _IPY_GameObj.IPY_Player_GetPackData(self)
    def GetRealPlayerID(self): return _IPY_GameObj.IPY_Player_GetRealPlayerID(self)
    def GetIndex(self): return _IPY_GameObj.IPY_Player_GetIndex(self)
    def DeleteMirror(self): return _IPY_GameObj.IPY_Player_DeleteMirror(self)
    def SendMergeRegisterPlayer(self, selectMapID = 0, selectDataMapID = 0, selectCopyMapID = 0, 
    selectPosX = 0, selectPosY = 0): return _IPY_GameObj.IPY_Player_SendMergeRegisterPlayer(self, selectMapID, selectDataMapID, selectCopyMapID, selectPosX, 
    selectPosY)
    def SendMergeRegisterPlayerAfterChange(self, *args): return _IPY_GameObj.IPY_Player_SendMergeRegisterPlayerAfterChange(self, *args)
    def SendMergePlayerData(self, *args): return _IPY_GameObj.IPY_Player_SendMergePlayerData(self, *args)
    def SendMergeQueryNewAccount(self): return _IPY_GameObj.IPY_Player_SendMergeQueryNewAccount(self)
    def SetPlayerName(self, *args): return _IPY_GameObj.IPY_Player_SetPlayerName(self, *args)
    def UpdatePlayerNameResult(self, *args): return _IPY_GameObj.IPY_Player_UpdatePlayerNameResult(self, *args)
@@ -1976,6 +1993,7 @@
    def GetObjID(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjID(self)
    def GetObjType(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetObjType(self)
    def GetAngryValue(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValue(self)
    def GetAngryValueEx(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetAngryValueEx(self)
    def GetIsDisable(self): return _IPY_GameObj.IPY_NPCAngrityValue_GetIsDisable(self)
    def SetObjID(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjID(self, *args)
    def SetObjType(self, *args): return _IPY_GameObj.IPY_NPCAngrityValue_SetObjType(self, *args)
@@ -2123,7 +2141,6 @@
    def GetCurPatrolIndex(self): return _IPY_GameObj.IPY_NPC_GetCurPatrolIndex(self)
    def SetCurLV(self, *args): return _IPY_GameObj.IPY_NPC_SetCurLV(self, *args)
    def SetHP(self, *args): return _IPY_GameObj.IPY_NPC_SetHP(self, *args)
    def SetHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetHPEx(self, *args)
    def SetCurAction(self, *args): return _IPY_GameObj.IPY_NPC_SetCurAction(self, *args)
    def SetActionTick(self, *args): return _IPY_GameObj.IPY_NPC_SetActionTick(self, *args)
    def SetAttackTick(self, *args): return _IPY_GameObj.IPY_NPC_SetAttackTick(self, *args)
@@ -2223,7 +2240,6 @@
    def SetThunderDef(self, *args): return _IPY_GameObj.IPY_NPC_SetThunderDef(self, *args)
    def SetWindDef(self, *args): return _IPY_GameObj.IPY_NPC_SetWindDef(self, *args)
    def SetMaxHP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHP(self, *args)
    def SetMaxHPEx(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxHPEx(self, *args)
    def SetMaxMP(self, *args): return _IPY_GameObj.IPY_NPC_SetMaxMP(self, *args)
    def SetMiss(self, *args): return _IPY_GameObj.IPY_NPC_SetMiss(self, *args)
    def SetSuperHit(self, *args): return _IPY_GameObj.IPY_NPC_SetSuperHit(self, *args)
@@ -2257,9 +2273,7 @@
    def GetAttentionPlayersCount(self): return _IPY_GameObj.IPY_NPC_GetAttentionPlayersCount(self)
    def GetAttentionPlayerByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAttentionPlayerByIndex(self, *args)
    def Notify_HP(self): return _IPY_GameObj.IPY_NPC_Notify_HP(self)
    def Notify_HPEx(self): return _IPY_GameObj.IPY_NPC_Notify_HPEx(self)
    def Notify_MaxHP(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHP(self)
    def Notify_MaxHPEx(self): return _IPY_GameObj.IPY_NPC_Notify_MaxHPEx(self)
    def GetAngryNPCCount(self): return _IPY_GameObj.IPY_NPC_GetAngryNPCCount(self)
    def GetAngryNPCByIndex(self, *args): return _IPY_GameObj.IPY_NPC_GetAngryNPCByIndex(self, *args)
    def GetDamReduce(self): return _IPY_GameObj.IPY_NPC_GetDamReduce(self)
@@ -2381,6 +2395,8 @@
    def FindPetByID(self, *args): return _IPY_GameObj.IPY_GameNPCManager_FindPetByID(self, *args)
    def GetNPCByIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCByIndex(self, *args)
    def GetNPCCount(self): return _IPY_GameObj.IPY_GameNPCManager_GetNPCCount(self)
    def GetNPCByIndexByGWIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCByIndexByGWIndex(self, *args)
    def GetNPCCountByGWIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCCountByGWIndex(self, *args)
    def GetActiveNPCByIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetActiveNPCByIndex(self, *args)
    def GetActiveNPCCount(self): return _IPY_GameObj.IPY_GameNPCManager_GetActiveNPCCount(self)
    def FindNPCByID(self, *args): return _IPY_GameObj.IPY_GameNPCManager_FindNPCByID(self, *args)
@@ -2523,6 +2539,7 @@
    def GetBaseMissRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMissRate(self)
    def GetBaseSuperHiteRate(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseSuperHiteRate(self)
    def GetBaseMaxHP(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHP(self)
    def GetBaseMaxHPEx(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseMaxHPEx(self)
    def GetBaseHPRestore(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseHPRestore(self)
    def GetBaseOrgSpeed(self): return _IPY_GameObj.IPY_SummonNPC_GetBaseOrgSpeed(self)
    def GetMoveType(self): return _IPY_GameObj.IPY_SummonNPC_GetMoveType(self)
@@ -2783,6 +2800,7 @@
    def Sync_PetTrainingEnd(self): return _IPY_GameObj.IPY_RolePet_Sync_PetTrainingEnd(self)
    def SetMaxHP(self, *args): return _IPY_GameObj.IPY_RolePet_SetMaxHP(self, *args)
    def GetMaxHP(self): return _IPY_GameObj.IPY_RolePet_GetMaxHP(self)
    def GetMaxHPEx(self): return _IPY_GameObj.IPY_RolePet_GetMaxHPEx(self)
    def GetGrade(self): return _IPY_GameObj.IPY_RolePet_GetGrade(self)
    def GetLeftPoints(self): return _IPY_GameObj.IPY_RolePet_GetLeftPoints(self)
    def SetGrade(self, *args): return _IPY_GameObj.IPY_RolePet_SetGrade(self, *args)