| | |
| | | % (lineID, bossID, rank, totalExp, totalMoney, jsonItemList), curPlayer.GetPlayerID())
|
| | |
|
| | | prizeItemList = equipList + FBCommon.GetJsonItemList(prizeItemDict.items())
|
| | | #===============================================================================================
|
| | | # if not isMail:
|
| | | # for itemDict in prizeItemList:
|
| | | # itemID = itemDict["ItemID"]
|
| | | # itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
|
| | | # if not itemData:
|
| | | # continue
|
| | | # userData = itemDict.get("UserData", '')
|
| | | # equipInfo = [itemData.GetEquipPlace(), ItemCommon.GetItemClassLV(itemData), itemData.GetItemColor(), |
| | | # itemData.GetItemQuality(), userData]
|
| | | # mapID = ChConfig.Def_FBMapID_SealDemon
|
| | | # NPCCommon.SendGameServerGoodItemRecord(mapID, bossID, curPlayer.GetName(), |
| | | # curPlayer.GetPlayerID(), itemID, equipInfo)
|
| | | #===============================================================================================
|
| | | |
| | |
|
| | | if rank == 1:
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FMTFirst, addCnt)
|