xdh
2019-05-29 1956f1507b2ea484795937551633ceea2f1fc0f4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7329,4 +7329,25 @@
def ConditionType_Godweaponlv(curPlayer, curMission, curActionNode):
    lv = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    weapontype = GameWorld.ToIntDef(curActionNode.GetAttribute("weapontype"), 0)
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % weapontype) >= lv
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % weapontype) >= lv
##设置今日活跃度
# @param curPlayer 玩家实例
# @param curMission 任务实例
# @param curActionNode节点信息
# @return 返回值无意义
# @remarks <Set_Dayactivity key=""/>
def DoType_Set_Dayactivity(curPlayer, curMission, curActionNode):
    key = curActionNode.GetAttribute("key")
    questID = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0)
    if questID != 0:
        curMission = curPlayer.FindMission(questID)
    curMission.SetProperty(key, curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Activity_TotalPoint, 0))
    return
##今日活跃度判断
# @param None
# @return None <Check_Dayactivity value="活跃度"/>
def ConditionType_Check_Dayactivity(curPlayer, curMission, curActionNode):
    value = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    return curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Activity_TotalPoint, 0) >= value